About
Fortress Forever is a Source mod inspired by the earlier versions of the Team Fortress series (Team Fortress Classic and QuakeWorld Team Fortress). Our all-volunteer team has created this mod entirely from scratch and continued to develop it for over 5 years now. It was originally released in September of 2007.
Fortress Forever involves two or more teams, each with 9 available classes, competing in a variety of map-determined objectives (capture the flag, territorial control, invade and defend, etc). Each class has its own unique abilities and strengths that offer extremely varied playstyles. The gameplay ranges from fast-paced, competitive, and deep to absurd and chaotic.
Totally free
Fast paced, team- and class-based gameplay
Faithful to the spirit of Team Fortress Classic (TFC) and QuakeWorld Team Fortress (QWTF), meaning Fortress Forever includes offhand grenades, bunnyhopping, etc
10 Classes (9 + Civilian)
Training level and in-game hints
Extensive map scripting/customization using Lua
Patch Notes
Pre-Greenlight
Contact
fortressforever@gmail.com
#FortressForever on irc.quakenet.org
Development Team
Jon "trepid_jon" Day (Team Lead / Project Manager)
Mike "AfterShock" Parker (Lead Programmer)
Ryan "squeek." Liptak (Team Lead / Project Manager)
Adam "Elmo" Willden (Level Optimization / Clean Up)
Dexter "Dexter" Haslem (Programmer)
David "caesium" Wrobel (Map Design)
Alex "DrSatan" Laswell (Programmer)
Andrew "hlstriker" (Programmer)
David "Ricey" Friedrich (Site Design)
Dave "Valued Rug" Doran-Marshall (Map Design)
Mike "Nugzilla" Penrod (Animator / Modeler)
Steve "Bully" Tudberry (Lead Sound Design)
Sean "R00Kie" Tucker (Lua Scripter)
Past Members
2d-chris (Map Design)
Harmon "4est" Larimore (Site Maintenance / Upgrades)
5316 (Texture Artist)
Bile (Modeler)
Niall "billdoor" FitzGibbon (Programmer)
Sebastian "BlackHoleSon" Harris (Texture Artist)
BlisTer (Map Design)
Tommy "Blunkka" Blomqvist (Map Texture Artist)
Michael "BritishTang" Jones (Lead Sound Design)
Dave "Chemical Burn" Vanderburg (Map Design)
Cheney (Map Texture Artist)
Kyle "Circuitous" McCorkle (Site Maintenance / Upgrades)
Damian "Clem" Harouff (Programmer)
Crackerjack (Map Design)
Craig "craigweb" Perks (Map Texture Artist)
Carl "Crazycarl" Foust (Level Optimization / Clean Up)
Zach "DarkKnightBG" Baharov (Animator)
Sindre "decs" Grønvoll (Lead Texture Artist)
Mark "Defrag" Simpson (Lead Map Design)
Kelly "Dospac" Dickinson (Gameplay Design)
DrEvil (Programmer)
Jeremy "dr_nick" Todd (Concept Artist)
Chris "eat" Newman (Map Design)
Fooley Cooley (Modeler)
Jason "FriedBunny" Wray (Site Design)
Kevin "FryGuy" Hjelden (Programmer)
Robert "GambiT" Hebert (Map Design)
geekfeststarter (Programmer)
Evan "Ghroth" Braa-Heidner (Lead Sound Design)
John "Ginger Lord" Crewe (Map Design)
GoaT_RopeR (Programmer)
Greg "GreenMushy" Stefanakis (Map Prototyper)
Ihmhi (PR Lead)
JD "Implode" Weiland (PR Lead)
Andrew "Innes" Innes (Animator / Modeler)
Jester (Animator / Modeler)
Jiggles (Programmer)
Kermit (Map Design)
Richard "KoKo5oVaR" Malinar (Prop Artist)
Shawn "L0ki" Smith (Programmer)
Keith "Majesty" G (Programmer)
Dave "mervaka" Cook (Lead Sound Design)
Gavin "Mirvin_Monkey" Bramhill (Vacationing Programmer)
Paul "MrBeefy" Painter (Texture Artist)
Mulchman (Programmer)
Gary "Nezumi" Simmons (Map Design)
Olah (Programmer)
Nick "omega" Best (Map Design)
Kenneth "omen" Jacobsen (Prop Artist)
Jens "pF" Brandenburg (Animator / Modeler)
Fredrik "Phero" Svensson (Programmer)
Kyle "PHISH" Erickson (Team Lead / Project Manager)
David "Pon" Paterson (Lua Scripter)
rebo (Lead Modeler)
Brandon "redux" Jones (Map Design)
Revz (Gameplay Design)
ryu^ (Animator / Modeler)
Schtoofa (Team Lead / Project Manager)
Scuzzy (Site Maintenance / Upgrades)
senor-cojones (Animator / Modeler)
Severin "sev" Odic (Lead Modeler)
Yann "Sh4x" Richer (Map Design)
shadow (Map Design)
Shadow00Caster (PR Lead)
Skanky Butterpuss (Lead Sound Design)
Brandon "Spewok" Blackwell (Character Texture Artist)
Leonard "Stranger" Burton (Musician / Composer)
ted_maul (Programmer)
Jesse "trepid_jesse" Davis (Map Design)
Voogru (Programmer)
Vorn (Programmer)
Dave "z0rt" (Programmer)
Rob "Zazi" Kermes (Map Design)
Zouave (Map Design)
Carl "[AE] 82694" Stanton (Site Maintenance / Upgrades)