Fortress Forever

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-   Maps (https://forums.fortress-forever.com/forumdisplay.php?f=40)
-   -   (Released) FF_Meltdown (ex-ff_rmpfort2) (https://forums.fortress-forever.com/showthread.php?t=10709)

zE 04-02-2008 06:16 PM

:\
 
ye im tryng to find it too :X

[AE] 82694 04-02-2008 11:26 PM

Quote:

Originally Posted by =AS= zE
ye im tryng to find it too :X

Your the reason I bumped the thread :p

But if somebody can get me the zip I'll mirror it for ya.

zE 04-03-2008 07:19 PM

:)
 
ah lol ty : )

MutiuS 04-09-2008 03:06 PM

[Edit]**I would but im at work so no IRC and they spot check our emails bleh**
Got this off his site maybe someone could reach him at these various contacts
Contact Me:
tomchattle@gmail.com

IRC:

Quakenet - #rmp

Gamesurge - #whisper

Internet:

Myspace

Facebook

Last.fm

Tyrant 04-09-2008 03:34 PM

ff_meltdown

ps nice work.

elchupacabra 04-10-2008 10:19 PM

Hey guys, sorry about the disappearance! Life sort of got in the way as it has a tendency to do.

The map never got completely finished but from what I recall it was almost all done, so after some quick renaming and repackaging, here it is!

FF_Meltdown!

Don't expect too much, this is one of my first completed map and my first for a TF game lol.

Any major problems then tell me and hopefully I will get around to fixing them!

:)

GeoKill-----> 04-10-2008 10:23 PM

Nice

Dr.Satan 04-10-2008 10:25 PM

awesome I'll get this up on the UGC server asap.

I noticed you said something about the .lua in your OP...if you need help post what's going on and someone is sure to know.

KubeDawg 04-10-2008 10:30 PM

oooh I must dl this right away!!!

elchupacabra 04-10-2008 10:31 PM

I think we got the lua issues resolved, or at least playable. It's so long ago I can't quite remember lol. Do point anything out if it is found.

Dr.Satan 04-10-2008 10:34 PM

lol oh ok...though that might have been from the update today.

Dr.Satan 04-10-2008 10:57 PM

Mirror up on the UGC Files page

Gator- 04-10-2008 11:00 PM

Hows the fps in this (just curious...I should actually check for myself)?

ViLE 04-10-2008 11:23 PM

this looks fucking insaneo awesome

squeek. 04-10-2008 11:53 PM

Game crashed when I tried to cap as blue team. I'll try it again and see if it does the same.

EDIT: Yep. When you drop down to cap, the game crashes.

Gator- 04-11-2008 12:30 AM

neither team can cap, both crash

we tried to do a pickup...ended up crashing the server 10 times and we killed the pickup :(

Dr.Satan 04-11-2008 01:05 AM

yeah please fix...this map fucking rocks otherwise...like honestly the best looking FF map I have seen. It's made of pure sexyness!

Also please map more...I want more maps from you!

elchupacabra 04-11-2008 01:25 AM

Eugh, turns out I hadn't updated my FF in a while, didn't use to happen on the version I had :(

It's a problem with the lua when you cap the flag, that was the part we had a problem with in the first place, turns out FF no longer likes our rather lame attempts at coding.

Here is a copy of the map with the flag cap lua disabled, should fix it fine until I can figure it out.

FF_Meltdown, Attempt II

Sorry for the rather unsuccessful first attempt lol.

(If anyone wants to look at the lua file the part thats broken is under -- Flag Cap)

zE 04-11-2008 03:48 AM

:)
 
very impressive the relation between graphics/fps :)

Tsukasa 04-11-2008 05:16 AM

<VinnytheBoss> yo
<VinnytheBoss> that map
<VinnytheBoss> sux
<VinnytheBoss> sorry
<VinnytheBoss> no gameplay
<VinnytheBoss> it looks good
--> Skill35 (Skillet@static-66-173-247-34.t1.cavtel.net) has joined #ff.pickup
<VinnytheBoss> but no gameplay
<VinnytheBoss> and sorry just like FF..im about gameplay not grahpics
<Skanky> yeah
<Skill35> can someone start antoher pickup
<Gator> im truly dissapointed
<Gator> in that map
<tsukasa_> its an okay map but
<Skanky> that was garbage
<ViLE> yea that was disappointing
<ViLE> :{
<tsukasa_> a) base size needs to be cut in half
<VinnytheBoss> it needs to be simplified
<Skanky> O spawns
<ViLE> yeh maybe
<tsukasa_> b) ceilings need to be raised
<VinnytheBoss> its too confusing
<Gator> yea
<tsukasa_> c) less confusing layout
<VinnytheBoss> the best maps
<Skanky> and no infinite bag
<Gator> lol
<VinnytheBoss> are the simplified ones
<Gator> infinite bag
<tsukasa_> and d) most most important
<Gator> fucknig gay shit
<tsukasa_> more concable
<Skanky> haha
<Skanky> i know
<ViLE> tyeah that bag
<cynical> where can i download hammer for FF
<ViLE> that should just not be there
<Skanky> the infinite bag was own
<tsukasa_> theres like ceilings that are high then low
<ViLE> because it takes so long for the o to get there
<tsukasa_> and ridges
<tsukasa_> very conc unfriendly
<Gator> open steam, go to tools, download source sdk
<ViLE> engy got plenty of time to run to spawn 3x before the o gets back
<tsukasa_> make the midmap larger
<cynical> ok
<tsukasa_> and the ridge shorter
<ViLE> i like the midmap
<tsukasa_> needs more room
<tsukasa_> also sky taller
<ViLE> that map is like
<ViLE> instead of a humongous yard
<ViLE> it has a humongous useless front
<Gator> :/
<tsukasa_> blue base needs more of a ice feeling to it
<Gator> http://fortress-forever.com/forum/sh...t=10709&page=4
<Gator> post ur comments
<ViLE> yeah mroe ice
<ViLE> more ice!
<Gator> so he fixes the map
<Gator> !
<ViLE> rr
<ViLE> rgr
<tsukasa_> also need lava and ice sounds in bases
<tsukasa_> oozing lava
<tsukasa_> uh
<Skanky> ice sounds
<tsukasa_> dripping ice?
<Skanky> ...
<Skanky> ice doesnt drip
<tsukasa_> cracking ice?
<tsukasa_> when its melting
<Skanky> lol
<Gator> lol
<Gator> dripping ic
<Gator> e
<Gator> lewlzl


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