Thread: (Released) FF_Meltdown (ex-ff_rmpfort2)
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Old 09-14-2007, 03:42 PM   #7
Imbrifer
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It looks amazing. Excellent theme, wonderful use of curves and such. I really appreciate its uniqueness, and it looks like you've put some time, effort, thought and planning into the layout and height variability.
Might I suggest that you break up the greenish/gray/brown concrete texture on the walls somehow. Using the ff textures, add some detail in, or a team color stripe, or something. Some rooms (like in shot 3) there are only a few places to see the team color of the room. Its a good texture, but its just way too...everywhere. Additionally, add some trim on the curvy edges on the front of each base.

As far as the ambient_generics go, you'll have to create a command in the lua file to tell the ambient_generic to play when the flag is capped.
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