10-06-2007, 01:31 AM | #1 |
Join Date: Mar 2007
Location: United Kingdom
Posts Rated Helpful 0 Times
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Team based damage
Ok, I searched for this and couldn't find anything but I might just be being dumb.
How do I make a team specific damage brush? I have the lasers in place to look shiny but I just can't figure this out! Thanks |
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10-06-2007, 01:44 AM | #2 |
Custom mapper
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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VMEX + Shutdown2 = relevent brush
Shutdown2.lua + entity reference > copy < |
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