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Old 10-06-2007, 01:31 AM   #1
elchupacabra
 
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Team based damage

Ok, I searched for this and couldn't find anything but I might just be being dumb.

How do I make a team specific damage brush? I have the lasers in place to look shiny but I just can't figure this out!

Thanks
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Old 10-06-2007, 01:44 AM   #2
own3r
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VMEX + Shutdown2 = relevent brush

Shutdown2.lua + entity reference > copy <
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