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Old 09-20-2007, 05:44 AM   #1
ClangClangBoom
 
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Untitled Map Project (w/ questions)

Hey all, I'm working on a map. Hooray!
No screenies yet, its just too early. It would be like looking at a 3 month old fetus. Except my map isn't three months old.... or as controversial as fetuses... ANYWAYS!

It's a capture the flag map. (yawn) I want to add an extra feature though, although now that I see LUA, I'm scurred. I want a flag (or any other object really) in the middle that can be taken back into the base and held for a slight midfield advantage.

For example, Team A grabs the center flag and stashes it into their base. A ramp pops up from the ground for Team A to skip a portion of the midfield or launch off of. The flag will continue to sit in Team A's base until it is snatched up by Team B (at which point no team has a ramp) and rushed back into Team B base for a similar ramp.

Meanwhile, standard CTF would be taking place. Problem is, even after putting this map together, I wouldn't know how to script all of this crap.

Post: Ideas, feedback, support, lua Help. You don't have to tell me everything, just point me in the right direction.

Last edited by ClangClangBoom; 09-20-2007 at 06:32 AM.
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Old 09-20-2007, 06:04 AM   #2
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How about a battery for a generator (for the center dealie)?

You can use the car battery model from HL2.

Take it to your base, plug it in, and it activates a generator which turns on an energy bridge or something like that.
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Old 09-20-2007, 06:13 AM   #3
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Quote:
Originally Posted by Ihmhi
How about a battery for a generator (for the center dealie)?

You can use the car battery model from HL2.

Take it to your base, plug it in, and it activates a generator which turns on an energy bridge or something like that.
Thats actually a really nice idea. Then I could also spend some time on pretty lazor effects for the power generator.
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Old 09-20-2007, 06:27 AM   #4
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Quote:
Originally Posted by ClangClangBoom
Post: Ideas, feedback, support, LUA Help. You don't have to tell me everything, just point me in the right direction.
Some lua help, lua isnt in caps, it isnt an abbreviation of something.
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Old 09-20-2007, 03:02 PM   #5
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Quote:
Originally Posted by ClangClangBoom
Thats actually a really nice idea. Then I could also spend some time on pretty lazor effects for the power generator.
It would also be nice if there was some other visual indicator that a team had the battery. Say floodlights that illuminate that ramp? They only go on when the battery is plugged in.

Also, if you are going to literally use a battery, I would suggest showing similar power setups throughout the base (i.e. batteres plugged in behind cages near lasers protecting a resupply and such) so it is a bit more plausible.

Some bases run on generators, some run on imaginary magic power... yours runs on car batteries.
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Old 09-20-2007, 04:45 PM   #6
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Quote:
Originally Posted by Ihmhi
Some bases run on generators, some run on imaginary magic power... yours runs on car batteries.
LMFAO
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