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View Poll Results: Which class do you think is too powerful?
Scout 2 1.96%
Sniper 3 2.94%
Soldier 12 11.76%
Demoman 2 1.96%
Medic 5 4.90%
HWGuy 53 51.96%
Pyro 5 4.90%
Spy 19 18.63%
Engineer 1 0.98%
Voters: 102. You may not vote on this poll

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Old 09-17-2007, 06:58 AM   #1
tfcOG
 
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If they made the HW Guy slower, would anyone still play that class? As it is, every class seems to be faster, it would end up seeming unbearably slow to play as a fatty. I think they should maybe make the spray on the minigun less accurate or lower the rate of fire.
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Old 09-17-2007, 07:13 AM   #2
Led
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Just town down the amount of damage the AC gives at long range (and make the damn model FATTER, he looks like a soldier or something now)

Also the scout needs to be a little faster (ye thats right, i said faster!)
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Old 09-17-2007, 10:04 AM   #3
mervaka
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HW deals too much damage too quickly at too great a distance.
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Old 09-17-2007, 01:17 PM   #4
Hot Metal Slugs
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I voted for Spy.

I can pump him full of shells from a few feet away and he still gets a knife in and lives. I suspect we could deal with a little less armor on Spies.
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Old 09-17-2007, 02:07 PM   #5
Norris
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Heavys AC is a way to accurate over a long distance. needs to be balanced.
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Old 09-17-2007, 04:17 PM   #6
aflaedge
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The HW is faster than in TFC. I dunno if this is a bad thing but it makes him more of a threat than before. The over heat function can easily be overcome by tapping and releasing at the right rate to maintain continuous fire. That being said his increased speed is not being checked by his rate of fire. In addition, he seems a bit thin to be packing so much firepower. Give that boy a steak! Maybe then he'll slow down and behave like a proper HWGUY

Fatty
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Old 09-17-2007, 04:29 PM   #7
sigwigs
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I love my HWguy Though he could be slowed down a wee bit, and the spread a bit greater over a distance, as most people have said.Maybe even lower the overheat timer by a second to make it harder to maintain. Still a fun class though.
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Old 09-17-2007, 06:07 PM   #8
Stephen
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As someone who plays engineer a lot, spies are the bane of my existence
Every time i go to resupply my noob teammates let them in to sabotage my toys.
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Old 09-17-2007, 06:37 PM   #9
Rehab
 
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ok now, which one of you voted for scouts?

=SF= ReHab
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Old 09-17-2007, 11:18 PM   #10
vpsaline
 
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Its between the HWGuy & Spy, so I ask myself who would win 1v1, spy would win more then half the time by just backstabbing the fat bastard. HWs are THE EASIEST class for spys to knife. When im spy, HWs scare me the least. I hunt down and look for HW while playing spy. SPY>HW

1.Spy
2.HW
3.Medic (Infect/Flag Runner/HP Booster)
4.Demo (has gotten weaker I find and the radius on his pipes are way too small)
5.Soldier (Rockets do maybe 20-30% too little damage now, damage should be changed to ~130% of what it is now.)
6.Sniper (he cant see his own tags? Only teamates can? Wtf?)
7.Engineer (engineer are really on the losing end of this game, then again I always found them kinda lame, why not be defensive hw instead? SGs are soooo slow to react and when they do hit flesh their damage isnt devastating enough. And no more teleporters wtf?)
8.Pyro
9.Scout (really ucky class, nothing special or that another class cant substitute or do better)*See Medic/Pyro

Last edited by vpsaline; 09-17-2007 at 11:32 PM.
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