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Forum outtage and Testing progress

Posted 1 decade ago by Fortress Forever Team
I'm sure you've noticed our forums being down for today. We moved our forums over to a different server (thanks Joe). They are technically 'up' again but we are waiting for the dns info to be updated. That should be happening shortly so they will be visible soon.

In regards to the beta testing, for right now we've added ~70 people out of 620 or so applications. There have been a LOT of good apps out there that we unfortunately just don't have the infrastructure to support. Understanding this we tried to get a good cross-section of young gamers/those with no tf background, old gamers, people with unique talents, those with lots of time, some with not so much time but could offer a unique perspective, some of those in media and so on. It's just a matter of percentages that not everyone can be picked, even though we think a lot that have not been requested would and still can give great help.

That said; we'll likely be adding up to 30 additional people once our servers get settled out.

As far as sending out mass emails- it turns out this is incredibly tedious in gmail to the point you're basically sending them one at a time. You can add addresses into a group, but to add these you have to go through each email 1 by 1 and paste them in. So apologies that we haven't been able to give a clear notification for those not selected at this point.

Besides the tremendous amount of constructive feedback that we've gotten from this fresh group, we've been able to some more looks at how Fortress Forever is handling player load. Server lag actually was okay for ~22 people on maps other than dustbowl so that was a bit surprising. The gold standard is if we can have a full out spamfest on 24 person dustbowl and not choke the server...anything better than that is gravy. I can't think of a single source game that's going to have as much crazy crap and explosions going on (non-stop)..so it will be a bit of a challenge.
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