Difference between revisions of "Weapon:Sniper Rifle"

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If an enemy survives a shot, he will be [[:Category:Status_Effects#Transmitting|Tagged]].
 
If an enemy survives a shot, he will be [[:Category:Status_Effects#Transmitting|Tagged]].
 
| strategyandtips =
 
| strategyandtips =
Later.
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The weapon can be charged by holding down the Fire1 (Default: Left Mouse) key. While it's charging, a bar will appear under your crosshair, showing how much it's charged. Beware; while charging the rifle, a red dot will appear, pointing where your crosshair is. To effectivly charge it, point the gun at a wall next to you and charge until it's at 100%. While holding down the fire button, you will walk very slowly, and if you crouch, it'll be almost impossible to move. Also, you cannot fire unless you are on the ground.
 
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[[Category:Hitscan]]
 
[[Category:Hitscan]]

Revision as of 12:05, 29 January 2008

Sniper Rifle
Snypa.jpg
Characteristics
Rate of Fire ? Magazine Size N/A
Damage Variable Recoil .5
Projectile Info
Projectile Speed N/A    
Hitscan Info
Bullets To Shoot 1 Bullet Spread 0
Pre Reload Time N/A Reload Time N/A
Post Reload Time N/A Spintime (AC) N/A
Default Ammo Variable Max Ammo 75
Ammo Type Shells    

A highly-modified AR-15 designed for sniping. Used by the Snipers.

Details

The amount of damage done is based on 42 times 1-7, where 1-7 is the amount of seconds spent charging it.

Special Abilities

  • If you hit an enemy's leg, he will be Crippled.
  • If an enemy survives a shot, he will be Tagged.

Strategy And Tips

The weapon can be charged by holding down the Fire1 (Default: Left Mouse) key. While it's charging, a bar will appear under your crosshair, showing how much it's charged. Beware; while charging the rifle, a red dot will appear, pointing where your crosshair is. To effectivly charge it, point the gun at a wall next to you and charge until it's at 100%. While holding down the fire button, you will walk very slowly, and if you crouch, it'll be almost impossible to move. Also, you cannot fire unless you are on the ground.

FF Weapons
Melee Crowbar  •  Knife  •  Medkit  •  Spanner  •  Umbrella
Bullet Assault Cannon  •  Auto Rifle
Pelletgun  •  Sniper Rifle  •  Super Shotgun
Projectile Flamethrower  •  Grenade Launcher  •  Incendiary Cannon  •  Nailgun
Pipe Launcher  •  Railgun  •  RPG  •  Super Nailgun  •  Tranq
Misc Detpack  •  Dispenser  •  Sentry Gun  •  Jump Pad