Difference between revisions of "Grenade:Concussion"

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=Content=
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{{Infobox manual/Header}}
The concussion grenade.
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{{Infobox Grenade
 +
| weaponname = Concussion Grenade
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| weapon portrait = [[Image:G_co_190x190.jpg]]
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| velocity = 660
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| fuse = 4
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| effect = [[:Category:Status_Effects#Concussed|Concussion]]
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| expiretime = N/A
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}}
  
==Damage==
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Does no damage, but causes knockback and [[:Category:Status_Effects#Concussed|concussion]]. Can be used for [[concjumping]].
* 0
 
* Impairs aim
 
  
==Range==
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{{Image_Gallery
* '''x''' units (tip of splash, spherical radius)
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| igimage1=[[Image:Conc_1.jpg|135px]]
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| igcaption1=A concussion grenade (conc)
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| igimage2=[[Image:Conc_2.jpg|135px]]
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| igcaption2=Second image of the conc
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| igimage3=[[Image:Conc_3.jpg|135px]]
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| igcaption3=Third consecutive image
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| igimage4=[[Image:Conc_4.jpg|135px]]
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| igcaption4=Just before conc is activated
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}}
  
==Fuse==
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[[Category:Grenades]]
* Standard.
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{{Grenades}}
 
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{{Infobox manual/Footer}}
==Speed of Gren Throw==
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{{Rating|2}}
* Standard.
 
 
 
==Time of Effect==
 
* N/A
 
 
 
==Specal Properties==
 
* [[Status:Concussed|Concusses]] players.
 
* Throws players around.
 
* 'Pushes' affected player's view (excluding the person that threw the grenade)
 
* Can be used to perform a conc jump in one of two ways, Hand-Held or Dropped.
 

Latest revision as of 11:35, 15 June 2011


Concussion Grenade
G co 190x190.jpg
Characteristics
Velocity 660 u/s Fuse 4 s
Status Effect Concussion Expire Time N/A

Does no damage, but causes knockback and concussion. Can be used for concjumping.

Conc 1.jpg
A concussion grenade (conc)
Conc 2.jpg
Second image of the conc
Conc 3.jpg
Third consecutive image
Conc 4.jpg
Just before conc is activated
FF Grenades
Grenades

Concussion

EMP  •  Frag  •  Slowfield

MIRV  •  Laser  •  Napalm