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squeek502
pushed 1 commit to
fortressforever
:
features/pyro-jetpack-wip
8 years ago
fe8610
squeek502
:
'
Fade out the beginning of the jetpack when in first-person mode
'
DexterHaslem
created
fortressforever
:
feature/kill-assists
at
ba14eb
(+15 new commits)
8 years ago
2cd9f1
DexterHaslem
:
'
add lightweight state for keeping track of who attacked me recently. doesnt need to be networked
'
999966
DexterHaslem
:
'
fill out recent attacker info from OnTakeDamage
'
db0cb7
DexterHaslem
:
'
add killassister to event. ModEvents.res must be updated too :)
'
5f0548
DexterHaslem
:
'
add fort points for kill assists as long as wasnt teammate
'
77f862
DexterHaslem
:
'
cleanup
'
40a617
DexterHaslem
:
'
basic console messages and added info for the assister
'
d0134a
DexterHaslem
:
'
minor fixes, consider only biggest contributor in last 5 seconds
'
85703b
DexterHaslem
:
'
extra spaces
'
547dbc
DexterHaslem
:
'
Merge branch 'beta' of https://github.com/fortressforever/fortressforever into feature/kill-assists
'
26fef6
DexterHaslem
:
'
minor cleanup, pull assist time into MAX_ASSIST_TIME_MS
'
52a5a0
DexterHaslem
:
'
stub handling switching teams, disconnects dropping a player from assists
'
76d8a3
DexterHaslem
:
'
debug stuff
'
e08bca
DexterHaslem
:
'
oops fix crash on killer being world
'
437b19
DexterHaslem
:
'
implement RemoveMeFromKillAssists
'
ba14eb
DexterHaslem
:
'
first pass death notice showing basic assist
'
squeek502
pushed 1 commit to
fortressforever
:
features/pyro-jetpack-wip
8 years ago
1fd986
squeek502
:
'
Fix jetpack sounds playing twice on high ping. - Only send m_bJetpacking to players other than the...
'
DexterHaslem
opened pull request
fortressforever
#287
(
'
Feature/kill assists
'
)
8 years ago
AfterShockFF
pushed 1 commit to
fortressforever-scripts
:
pyro-revamp
8 years ago
779c43
AfterShockFF
:
'
Raise the flamethrower damage back up to 13 (originally 16 then 10)
'
AfterShockFF
synchronized pull request
fortressforever-scripts
#58
(
'
WIP: Pyro revamp (scripts side)
'
)
8 years ago
AfterShockFF
pushed 1 commit to
fortressforever
:
features/pyro-jetpack-wip
8 years ago
8fb57e
AfterShockFF
:
'
Reduce downwards limit leeway from 30 to 1 so basically kicks in any time you are going downwards
'
AfterShockFF
pushed 2 commits to
fortressforever
:
features/pyro-jetpack-wip
8 years ago
7f4465
AfterShockFF
:
'
Expose a minimum jetpack vertical push even when travelling downwards quickly
'
45b3ac
AfterShockFF
:
'
Reduce IC bonus damage from 40 to 30, this takes total damage down from 95 to 85
'
AfterShockFF
pushed 1 commit to
fortressforever
:
features/pyro-jetpack-wip
8 years ago
9c5140
AfterShockFF
:
'
Jetpack works less well going downwards to make the landing more predictable
'
AfterShockFF
pushed 1 commit to
fortressforever-scripts
:
pyro-revamp
8 years ago
6256b2
AfterShockFF
:
'
Fix IC radius to 110 as this is the max radius anyway
'
AfterShockFF
synchronized pull request
fortressforever-scripts
#58
(
'
WIP: Pyro revamp (scripts side)
'
)
8 years ago
AfterShockFF
pushed 1 commit to
fortressforever
:
features/pyro-jetpack-wip
8 years ago
10e855
AfterShockFF
:
'
Go back to a flat +dmg on the bonus... we did some maths and this is correct altho it seems silly
'
AfterShockFF
opened pull request
fortressforever-scripts
#58
(
'
WIP: Pyro revamp (scripts side)
'
)
8 years ago
AfterShockFF
pushed 1 commit to
fortressforever-scripts
:
pyro-revamp
8 years ago
4250bb
AfterShockFF
:
'
Add jetpack loop sound script
'
squeek502
pushed 1 commit to
fortressforever
:
features/pyro-jetpack-wip
8 years ago
9ce1e2
squeek502
:
'
Small jetpack effect tweaks + more cvars. - Made a percentage of the player's velocity get added to...
'
AfterShockFF
pushed 1 commit to
fortressforever
:
features/pyro-jetpack-wip
8 years ago
7e3551
AfterShockFF
:
'
Playing around with the jetpack effect - add a randomness to the vertical speed, reduce the...
'
squeek502
pushed 1 commit to
fortressforever
:
features/pyro-jetpack-wip
8 years ago
85177d
squeek502
:
'
Add pyro fuel bar to global pyro crosshair. - Can be disabled with cl_pyro_fuelbar 0
'
squeek502
pushed 1 commit to
fortressforever
:
features/pyro-jetpack-wip
8 years ago
6be73d
squeek502
:
'
Add a delay before you can jetpack when out of fuel so the sound doesn't bug out
'
squeek502
pushed 2 commits to
fortressforever
:
features/pyro-jetpack-wip
8 years ago
3f1876
squeek502
:
'
Small refactor: Add CanJetpack function to player
'
b4e90a
squeek502
:
'
Add basic support in code for a jetpack sound ("Player.JetpackLoop"). - Example soundscript...
'
squeek502
force-pushed
fortressforever
:
features/pyro-jetpack-wip
from
803011
to
c8d718
8 years ago
c8d718
squeek502
:
'
Add jetpack effect based on the flamethrower effect. - ff_fx_jetpack.cpp could do we A LOT of...
'
squeek502
pushed 1 commit to
fortressforever
:
features/pyro-jetpack-wip
8 years ago
803011
squeek502
:
'
Add jetpack effect based on the flamethrower effect. - ff_fx_jetpack.cpp could do we A LOT of...
'
AfterShockFF
pushed 1 commit to
fortressforever
:
features/pyro-jetpack-wip
8 years ago
975361
AfterShockFF
:
'
Scouts, medics and spies burn for 1/4 of the time
'
AfterShockFF
pushed 1 commit to
fortressforever
:
features/pyro-jetpack-wip
8 years ago
0a098a
AfterShockFF
:
'
Jetpack fuel bar is always full colour now the ground boost has gone
'
AfterShockFF
pushed 1 commit to
fortressforever
:
features/pyro-jetpack-wip
8 years ago
84b194
AfterShockFF
:
'
Increase speed to extinguish flames from 500 to 700, so soldiers dont accidentally do it whilst...
'
AfterShockFF
commented on issue
fortressforever
#284
(
'
Broken spectator first-person conc effects
'
)
8 years ago
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