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AdamWillden
converted_to_draft pull request
fortressforever
#379
(
'
Remove ternary expressions
'
)
4 years ago
AdamWillden
commented on issue
fortressforever
#379
(
'
Remove ternary expressions
'
)
4 years ago
AdamWillden
opened pull request
fortressforever
#379
(
'
Remove ternary expressions
'
)
4 years ago
AdamWillden
created
fortressforever
:
remove-ternary-expressions
at
ab7a73
(+2 new commits)
4 years ago
c9e976
:
'
Remove pointless ternary expressions
'
ab7a73
:
'
Remove inverted ternary expressions
'
AdamWillden
force-pushed
fortressforever
:
elmos_hud_playground_zombie
from
0adc91
to
84337c
4 years ago
cf91ce
:
'
FFQuantityItem: Update member accessibility
'
1b3a5f
:
'
FFQuantityItem: Reduce code duplication (clean code)
'
b00e26
:
'
FFQuantityItem: Reduce code complexity (clean code)
'
a3cb90
:
'
FFQuantityItem: Reduce nesting
'
e5ecfb
:
'
FFQuantityItem: Remove needless booleans on private methods
'
6fd553
:
'
FFQuantityItem: Invert default boolean value on public methods
'
32dc71
:
'
FFQuantityItem: Reduce code duplication (clean code) - DrawText
'
c4ad1b
:
'
FFQuantityItem: Swap arguments
'
6956a3
:
'
FFQuantityItem: Simplify code
'
1e4efb
:
'
FFQuantityItem: Remove unnecessary member variables
'
e8dc32
:
'
FFQuantityItem: Consolidate style change checks
'
bb827c
:
'
FFQuantityItem: Reduce and comment code
'
86f01f
:
'
FFQuantityItem: Remove needless calculations on ApplyScheme. I believe the scheme is applied long...
'
1a4694
:
'
FFQuantityItem: Order switch statement following enum name & value
'
4dbc43
:
'
FFQuantityItem: Reduce tick signal to once each second
'
5fab6a
:
'
FFQuantityPanel: Remove unused `OrientationMode` enum
'
80a43e
:
'
FFQuantityPanel: Reduce nesting
'
e2e96b
:
'
FFQuantityPanel: Fix whitespace
'
28cf56
:
'
FFQuantityPanel: Do not reserve space for disabled items
'
3aecdf
:
'
FFQuantityPanel: Remove redundant ternary expressions
'
0196f2
:
'
FFQuantityPanel: Update member accessibility
'
d77dae
:
'
FFQuantityPanel: Reduce duplication (clean code)
'
8e4fbc
:
'
temp
'
155c52
:
'
FFQuantityPanel: Remove needless booleans from XXXXXXXXXXXXXXXXXXXXXXXX
'
8edd68
:
'
FFQuantityPanel: Invert default boolean value on public methods
'
4fa25f
:
'
CHudBuildStateSentry: Fix hide level not respected when built
'
e1e0c7
:
'
CHudBuildStateSentry: Remove duplicate logic handled OnTick
'
5b1d95
:
'
CHudBuildStateSentry: Drop unused paint override
'
4b8591
:
'
CHudBuildStateSentry: Fix incorrect health display
'
0dba11
:
'
AddQH
'
009155
:
'
FFQuantityItem: Remove duplication reading style data
'
84337c
:
'
temp
'
AdamWillden
force-pushed
fortressforever
:
elmos_hud_playground_zombie
from
606c59
to
0adc91
4 years ago
e9a8a8
AdamWillden
:
'
Reverted the crosshairinfo stuff. Doing it a better way now so will reimplement it when ready.
'
f6e87f
AdamWillden
:
'
Committing before I fuck up what I want to do next. Paint is now much smaller. Most changes are now...
'
11e797
AdamWillden
:
'
quantity panels now auto-arrange the bars and auto-size them self. Works for all resolutions! :)...
'
b3884d
AdamWillden
:
'
Added missing hud stuff to 2003. hope it all works!. This is so dexter (& shok?) can help with the...
'
fc0cd6
AdamWillden
:
'
missed shit from last commit
'
eea959
AdamWillden
:
'
removing some cvars to avoid confusion...
'
84daee
AdamWillden
:
'
fixed quite a few errors from copy paste-ing code. fixed screen positioning. Did some other shit -...
'
35b256
AdamWillden
:
'
few missed things
'
ced737
AdamWillden
:
'
Added ability to size label,icon and amount text. Bar spacing is now applied before the first...
'
ade71c
AdamWillden
:
'
variable name change for the bar spacing and a few comments
'
fefae3
AdamWillden
:
'
Moved and renamed ff_hud_quantitybar to be ff_quantitybar in the vgui folder like ff_quantitypanel....
'
82d3b7
AdamWillden
:
'
Missed from last commit, I could've sworn I did a global replace... Also for some reason the...
'
641384
AdamWillden
:
'
update to the quantity bar stuff before I finish and commit the new custom HUD options. Fixed a few...
'
2e6d3f
AdamWillden
:
'
reverting a small change I made, gonna make it work differently when I've got the rest in.
'
f127b4
AdamWillden
:
'
The beast that is Custom HUD Options stuff... updated:. client_scratch-2008.vcproj....
'
c96b90
squeek502
:
'
Fixed buildstate dispenser icon showing the SG. Added support for per-level SG icons
'
fd6798
AdamWillden
:
'
- Changed some old bits of code to use FindKey instead of looping and matching. - Added option to...
'
0332e9
AdamWillden
:
'
- Updated sentry and dispenser defaults. - Changed some ranges in options to sensible values (are...
'
1e8227
AdamWillden
:
'
Custom Hud Update. The positioning/alignment values moved out of the Arrangement tab into new tab....
'
3751ed
AdamWillden
:
'
Made quantity panel use a dynamic array rather than a forced max of 6. Figured why not....
'
883c39
AdamWillden
:
'
Changed default global preset "Not built" text positioning
'
a56e83
AdamWillden
:
'
removed a bug which were adding unnecessary keys to the assignment vdf when loading.
'
d5f513
AdamWillden
:
'
Part 2... Revision: 12767. Message: Made quantity panel use a dynamic array.... removed...
'
b7d26d
AdamWillden
:
'
Fixing something I broke. Wouldn't load preset files properly
'
9ff70d
AdamWillden
:
'
make this frame work please?? currently as far as I can tell it should work but it crashes the game...
'
86f2cb
AdamWillden
:
'
white space and comments - nothing here
'
4b1382
AdamWillden
:
'
Squeek told me the fix to my frame problem. This is the fix but just wanted to commit it so there...
'
688dcd
AdamWillden
:
'
Colour fade value needed clamping else colours go wrong.. this way it clamps to max val using a...
'
1fb21d
AdamWillden
:
'
included my new panel in the code.. does nothing yet but wont hurt anything either!. # Conflicts:....
'
3d6135
AdamWillden
:
'
Stuff to make the crosshairs autoload again. tick signal in hud_crosshair runs until the crosshairs...
'
b049e2
AdamWillden
:
'
- Added "Save Default" buttons so people can edit the defaults without much trouble. - Made it so...
'
e08163
AdamWillden
:
'
Missed a commit from the last one. detpack now sends the fuse time in its message...
'
b9d09e
AdamWillden
:
'
- Changed the way panels hide themselves (long term problem fixed). - Previously couldn't hide...
'
8722db
:
'
check that a font has been loaded before trying to use it in CalculateTextAlignmentOffset
'
d459c1
AdamWillden
:
'
Removed FF_BETA_TEST_COMPILE. # Conflicts:. # dlls/ff/ff_player.cpp
'
3a4221
AdamWillden
:
'
Changing tick signals. Previously every tick to every 100ms (good news for 33 tick and more so 100...
'
6ce6a2
AdamWillden
:
'
Both:. - Moved column to style preset from arrangement (makes more sense there for now)....
'
36c7a1
AdamWillden
:
'
Removed UseDefault checkboxes and added default to the dropdown box. Stopped users from naming new...
'
74a6ee
squeek502
:
'
Reverting revisions 13278,13279; they were meant for a different branch
'
043e4a
AdamWillden
:
'
Renamed OnUpdateCheckbox to OnUpdateCheckButton. Just to stop confusing me as to whether the...
'
bb94a8
AdamWillden
:
'
Just removed a comment.
'
b4e817
AdamWillden
:
'
Added comments to HiddenBits (HIDEHUD_NOTSCOUT etc.). Added HIDEHUD_ALWAYS so that I can use it to...
'
98a1ea
AdamWillden
:
'
last bit of misc options localisation (don't know why I never submitted this):. - when option...
'
5067fe
AdamWillden
:
'
no big changes... - Corrected wrongly named function. - Corrected an assert which didn't include...
'
fab1e5
AdamWillden
:
'
Made getIntensityColor now GetIntensityColor
'
7c1b8a
AdamWillden
:
'
Custom hud update. No point putting all changes in as there's so many. Added preview checkbox -...
'
1dc19a
squeek502
:
'
Updated 2003/2005 client vcproj files with Elmo's custom hud changes. # Conflicts:....
'
98f037
AdamWillden
:
'
Custom hud stuff. - Added style info into the quantity panel base class rather than having the same...
'
b92d8b
:
'
Solution: Fix PostBuild to respect %SteamPath% if already set
'
f5acf3
:
'
CFFCustomHudAssignPresets: Remove code duplication
'
277ab4
:
'
Buildstates: Fix fallback text crash
'
97c055
:
'
BuildStates: Fix inconsistent use of whitespace
'
71dc66
:
'
Quantity: Rename constants to better indicate usage
'
c07d8c
:
'
FFQuantityItem: Rename file to match type name `ff_quantitybar -> ff_quantityitem`
'
b62535
:
'
FFQuantityItem: Invert if statement to remove negation
'
5101e3
:
'
FFQuantityItem: Fix bars not rendering when font is missing
'
669645
:
'
FFQuantityItem: Fix whitespace
'
eae756
:
'
FFQuantityItem: Remove TODO comments
'
71dfc0
:
'
FFQuantityItem: Remove unused methods
'
2d4b62
:
'
FFQuantityItem: Remove redundant ternary expressions
'
f8e81f
:
'
FFQuantityItem: Make private methods private
'
1c2e84
:
'
FFQuantityItem: Reduce code duplication (clean code)
'
ed85da
:
'
FFQuantityItem: Reduce code complexity (clean code)
'
a179f8
:
'
FFQuantityItem: Reduce nesting
'
4f6ba7
:
'
FFQuantityItem: Remove needless booleans on private methods
'
a8e1c6
:
'
FFQuantityItem: Invert default boolean value on public methods
'
1dd788
:
'
FFQuantityItem: Reduce code duplication (clean code) - DrawText
'
1e19b8
:
'
FFQuantityItem: Swap arguments
'
eb7481
:
'
FFQuantityItem: Simplify code
'
0e7b35
:
'
FFQuantityItem: Remove unnecessary member variables
'
08dc61
:
'
FFQuantityItem: Consolidate style change checks
'
97ed95
:
'
FFQuantityItem: Reduce and comment code
'
5e150c
:
'
FFQuantityItem: Remove needless calculations on ApplyScheme. I believe the scheme is applied long...
'
10d004
:
'
FFQuantityItem: Order switch statement following enum name & value
'
4f462b
:
'
FFQuantityItem: Reduce tick signal to once each second
'
dd1bb5
:
'
FFQuantityPanel: Remove unused `OrientationMode` enum
'
5b724b
:
'
FFQuantityPanel: Reduce nesting
'
2c1fb6
:
'
FFQuantityPanel: Fix whitespace
'
36a1cd
:
'
FFQuantityPanel: Do not reserve space for disabled items
'
021753
:
'
CHudBuildStateSentry: Fix hide level not respected when built
'
006970
:
'
CHudBuildStateSentry: Remove duplicate logic handled OnTick
'
f57802
:
'
CHudBuildStateSentry: Drop unused paint override
'
4b8deb
:
'
CHudBuildStateSentry: Fix incorrect health display
'
20b27b
:
'
AddQH
'
470ebd
:
'
FFQuantityItem: Remove duplication reading style data
'
0adc91
:
'
temp
'
AdamWillden
pushed 1 commit to
fortressforever
:
elmos_hud_playground_zombie
4 years ago
606c59
:
'
AddQH
'
AdamWillden
force-pushed
fortressforever
:
elmos_hud_playground_zombie
from
860aa0
to
9e50f2
4 years ago
392aa4
AdamWillden
:
'
Committing before I fuck up what I want to do next. Paint is now much smaller. Most changes are now...
'
a9321c
AdamWillden
:
'
quantity panels now auto-arrange the bars and auto-size them self. Works for all resolutions! :)...
'
fc90f3
AdamWillden
:
'
Added missing hud stuff to 2003. hope it all works!. This is so dexter (& shok?) can help with the...
'
2262f5
AdamWillden
:
'
missed shit from last commit
'
a13f93
AdamWillden
:
'
removing some cvars to avoid confusion...
'
498af5
AdamWillden
:
'
fixed quite a few errors from copy paste-ing code. fixed screen positioning. Did some other shit -...
'
5496d5
AdamWillden
:
'
few missed things
'
45ae94
AdamWillden
:
'
Added ability to size label,icon and amount text. Bar spacing is now applied before the first...
'
e69778
AdamWillden
:
'
variable name change for the bar spacing and a few comments
'
487232
AdamWillden
:
'
Moved and renamed ff_hud_quantitybar to be ff_quantitybar in the vgui folder like ff_quantitypanel....
'
e39c05
AdamWillden
:
'
Missed from last commit, I could've sworn I did a global replace... Also for some reason the...
'
f80649
AdamWillden
:
'
update to the quantity bar stuff before I finish and commit the new custom HUD options. Fixed a few...
'
9161c4
AdamWillden
:
'
reverting a small change I made, gonna make it work differently when I've got the rest in.
'
bb1352
AdamWillden
:
'
The beast that is Custom HUD Options stuff... updated:. client_scratch-2008.vcproj....
'
fdfacd
squeek502
:
'
Fixed buildstate dispenser icon showing the SG. Added support for per-level SG icons
'
dc5aa4
AdamWillden
:
'
- Changed some old bits of code to use FindKey instead of looping and matching. - Added option to...
'
eaa03a
AdamWillden
:
'
- Updated sentry and dispenser defaults. - Changed some ranges in options to sensible values (are...
'
8e3b01
AdamWillden
:
'
Custom Hud Update. The positioning/alignment values moved out of the Arrangement tab into new tab....
'
1ffdfa
AdamWillden
:
'
Made quantity panel use a dynamic array rather than a forced max of 6. Figured why not....
'
f7fe6b
AdamWillden
:
'
Changed default global preset "Not built" text positioning
'
63162e
AdamWillden
:
'
removed a bug which were adding unnecessary keys to the assignment vdf when loading.
'
b59b1c
AdamWillden
:
'
Part 2... Revision: 12767. Message: Made quantity panel use a dynamic array.... removed...
'
594b5f
AdamWillden
:
'
Fixing something I broke. Wouldn't load preset files properly
'
9b02f9
AdamWillden
:
'
make this frame work please?? currently as far as I can tell it should work but it crashes the game...
'
115730
AdamWillden
:
'
white space and comments - nothing here
'
ed13ce
AdamWillden
:
'
Squeek told me the fix to my frame problem. This is the fix but just wanted to commit it so there...
'
573832
AdamWillden
:
'
Colour fade value needed clamping else colours go wrong.. this way it clamps to max val using a...
'
2786b4
AdamWillden
:
'
included my new panel in the code.. does nothing yet but wont hurt anything either!. # Conflicts:....
'
7501e0
AdamWillden
:
'
Stuff to make the crosshairs autoload again. tick signal in hud_crosshair runs until the crosshairs...
'
309f70
AdamWillden
:
'
- Added "Save Default" buttons so people can edit the defaults without much trouble. - Made it so...
'
999d60
AdamWillden
:
'
Missed a commit from the last one. detpack now sends the fuse time in its message...
'
feab45
AdamWillden
:
'
- Changed the way panels hide themselves (long term problem fixed). - Previously couldn't hide...
'
c6eaef
:
'
check that a font has been loaded before trying to use it in CalculateTextAlignmentOffset
'
12a363
AdamWillden
:
'
Removed FF_BETA_TEST_COMPILE. # Conflicts:. # dlls/ff/ff_player.cpp
'
e0fffd
AdamWillden
:
'
Changing tick signals. Previously every tick to every 100ms (good news for 33 tick and more so 100...
'
c01610
AdamWillden
:
'
Both:. - Moved column to style preset from arrangement (makes more sense there for now)....
'
bd4c62
AdamWillden
:
'
Removed UseDefault checkboxes and added default to the dropdown box. Stopped users from naming new...
'
5f933a
squeek502
:
'
Reverting revisions 13278,13279; they were meant for a different branch
'
6378a0
AdamWillden
:
'
Renamed OnUpdateCheckbox to OnUpdateCheckButton. Just to stop confusing me as to whether the...
'
59f207
AdamWillden
:
'
Just removed a comment.
'
80526c
AdamWillden
:
'
Added comments to HiddenBits (HIDEHUD_NOTSCOUT etc.). Added HIDEHUD_ALWAYS so that I can use it to...
'
51d895
AdamWillden
:
'
last bit of misc options localisation (don't know why I never submitted this):. - when option...
'
3f37b3
AdamWillden
:
'
no big changes... - Corrected wrongly named function. - Corrected an assert which didn't include...
'
5ea359
AdamWillden
:
'
Made getIntensityColor now GetIntensityColor
'
ebcc04
AdamWillden
:
'
Custom hud update. No point putting all changes in as there's so many. Added preview checkbox -...
'
27e049
squeek502
:
'
Updated 2003/2005 client vcproj files with Elmo's custom hud changes. # Conflicts:....
'
a0677d
AdamWillden
:
'
Custom hud stuff. - Added style info into the quantity panel base class rather than having the same...
'
908707
:
'
Solution: Fix PostBuild to respect %SteamPath% if already set
'
af83e0
:
'
CFFCustomHudAssignPresets: Remove code duplication
'
dc0335
:
'
Buildstates: Fix fallback text crash
'
f0114f
:
'
BuildStates: Fix inconsistent use of whitespace
'
44027a
:
'
Quantity: Rename constants to better indicate usage
'
4db43a
:
'
FFQuantityItem: Rename file to match type name `ff_quantitybar -> ff_quantityitem`
'
042ddf
:
'
FFQuantityItem: Invert if statement to remove negation
'
fef796
:
'
FFQuantityItem: Fix bars not rendering when font is missing
'
ab7a47
:
'
FFQuantityItem: Fix whitespace
'
91f910
:
'
FFQuantityItem: Remove TODO comments
'
3fb432
:
'
FFQuantityItem: Remove unused methods
'
a7776c
:
'
FFQuantityItem: Remove redundant ternary expressions
'
af9927
:
'
FFQuantityItem: Make private methods private
'
7f77d5
:
'
FFQuantityItem: Reduce code duplication (clean code)
'
448b55
:
'
FFQuantityItem: Reduce code complexity (clean code)
'
19cbab
:
'
FFQuantityItem: Reduce nesting
'
58f175
:
'
FFQuantityItem: Remove needless booleans on private methods
'
4216bb
:
'
FFQuantityItem: Invert default boolean value on public methods
'
29854f
:
'
FFQuantityItem: Reduce code duplication (clean code) - DrawText
'
3d4832
:
'
FFQuantityItem: Swap arguments
'
6cdcf5
:
'
FFQuantityItem: Simplify code
'
dcdec3
:
'
FFQuantityItem: Remove unnecessary member variables
'
b8f788
:
'
FFQuantityItem: Consolidate style change checks
'
0dfd13
:
'
FFQuantityItem: Reduce and comment code
'
e0e639
:
'
FFQuantityItem: Remove needless calculations on ApplyScheme. I believe the scheme is applied long...
'
f1a5d9
:
'
FFQuantityItem: Order switch statement following enum name & value
'
6d7b86
:
'
FFQuantityItem: Reduce tick signal to once each second
'
bbccab
:
'
FFQuantityPanel: Remove unused `OrientationMode` enum
'
0d2955
:
'
FFQuantityPanel: Reduce nesting
'
37d9fc
:
'
FFQuantityPanel: Fix whitespace
'
186b1d
:
'
FFQuantityPanel: Do not reserve space for disabled items
'
77c732
:
'
CHudBuildStateSentry: Fix hide level not respected when built
'
c9840e
:
'
CHudBuildStateSentry: Remove duplicate logic handled OnTick
'
9ee234
:
'
CHudBuildStateSentry: Drop unused paint override
'
9e50f2
:
'
CHudBuildStateSentry: Fix incorrect health display
'
AdamWillden
force-pushed
fortressforever
:
elmos_hud_playground_zombie
from
35f133
to
860aa0
4 years ago
7056fa
:
'
Solution: Fix PostBuild to respect %SteamPath% if already set
'
2db878
:
'
CFFCustomHudAssignPresets: Remove code duplication
'
0ecd99
:
'
Buildstates: Fix fallback text crash
'
f702fb
:
'
BuildStates: Fix inconsistent use of whitespace
'
1eecee
:
'
Quantity: Rename constants to better indicate usage
'
3fba1d
:
'
FFQuantityItem: Rename file to match type name `ff_quantitybar -> ff_quantityitem`
'
bb17bc
:
'
FFQuantityItem: Invert if statement to remove negation
'
c1ec61
:
'
FFQuantityItem: Fix bars not rendering when font is missing
'
bbe5b4
:
'
FFQuantityItem: Fix whitespace
'
c9e870
:
'
FFQuantityItem: Remove TODO comments
'
374755
:
'
FFQuantityItem: Remove unused methods
'
5855a5
:
'
FFQuantityItem: Remove redundant ternary expressions
'
d06892
:
'
FFQuantityItem: Make private methods private
'
ac02ae
:
'
FFQuantityItem: Reduce code duplication (clean code)
'
30b896
:
'
FFQuantityItem: Reduce code complexity (clean code)
'
142600
:
'
FFQuantityItem: Reduce nesting
'
a67c35
:
'
FFQuantityItem: Remove needless booleans on private methods
'
944b5e
:
'
FFQuantityItem: Invert default boolean value on public methods
'
0a4c2a
:
'
FFQuantityItem: Reduce code duplication (clean code) - DrawText
'
3061bd
:
'
FFQuantityItem: Swap arguments
'
100f45
:
'
FFQuantityItem: Simplify code
'
428971
:
'
FFQuantityItem: Remove unnecessary member variables
'
78a362
:
'
FFQuantityItem: Consolidate style change checks
'
286f76
:
'
FFQuantityItem: Reduce and comment code
'
7f1162
:
'
FFQuantityItem: Remove needless calculations on ApplyScheme. I believe the scheme is applied long...
'
2ab335
:
'
FFQuantityItem: Order switch statement following enum name & value
'
e8ae76
:
'
FFQuantityItem: Reduce tick signal to once each second
'
f8f046
:
'
FFQuantityPanel: Remove unused `OrientationMode` enum
'
70441f
:
'
FFQuantityPanel: Reduce nesting
'
ea90dc
:
'
FFQuantityPanel: Fix whitespace
'
7e2297
:
'
FFQuantityPanel: Do not reserve space for disabled items
'
3c28f2
:
'
CHudBuildStateSentry: Fix hide level not respected when built
'
3579cf
:
'
CHudBuildStateSentry: Remove duplicate logic handled OnTick
'
f4df1c
:
'
CHudBuildStateSentry: Drop unused paint override
'
860aa0
:
'
CHudBuildStateSentry: Fix incorrect health display
'
AdamWillden
pushed 1 commit to
fortressforever
:
elmos_hud_playground_zombie
4 years ago
35f133
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'
FFQuantityItem: Order switch following enum name & value
'
AdamWillden
pushed 1 commit to
fortressforever
:
elmos_hud_playground_zombie
4 years ago
d2d660
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'
CHudBuildStateSentry: Fix incorrect health display
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AdamWillden
force-pushed
fortressforever
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4 years ago
e042c9
:
'
FFQuantityPanel: Reduce nesting
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d30b6b
:
'
FFQuantityPanel: Fix whitespace
'
f442b4
:
'
FFQuantityItem: Fix whitespace
'
72adc0
:
'
FFQuantityItem: Remove TODO comments
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10d3fa
:
'
FFQuantityItem: Remove unused methods
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c29700
:
'
FFQuantityItem: Remove redundant ternary expressions
'
e57350
:
'
FFQuantityItem: Make private methods private
'
de8fd3
:
'
FFQuantityItem: Reduce code duplication (clean code)
'
7215c6
:
'
FFQuantityItem: Reduce code complexity (clean code)
'
cef7ee
:
'
FFQuantityItem: Reduce nesting
'
5ad790
:
'
FFQuantityItem: Remove needless booleans on private methods
'
86a64d
:
'
FFQuantityItem: Invert default boolean value on public methods
'
de8e3f
:
'
FFQuantityItem: Reduce code duplication (clean code) - DrawText
'
ca613a
:
'
FFQuantityItem: Swap arguments
'
b948ed
:
'
FFQuantityItem: Simplify code
'
b842f7
:
'
FFQuantityItem: Remove unnecessary member variables
'
f02ed7
:
'
FFQuantityItem: Consolidate style change checks
'
373bf6
:
'
FFQuantityItem: Reduce and comment code
'
3c6bcd
:
'
FFQuantityItem: Remove needless calculations on ApplyScheme. I believe the scheme is applied long...
'
dc06cf
:
'
CHudBuildStateSentry: Fix hide level not respected when built
'
1df814
:
'
CHudBuildStateSentry: Remove duplicate logic handled OnTick
'
9b01e0
:
'
FFQuantityPanel: Do not reserve space for disabled items
'
758521
:
'
CHudBuildStateSentry: Drop unused paint override
'
AdamWillden
pushed 2 commits to
fortressforever
:
elmos_hud_playground_zombie
4 years ago
81a5cc
:
'
CHudBuildStateSentry: Fix incorrect max health. We already have OnTick and get the current sentry...
'
7dda70
:
'
CHudBuildStateSentry: Drop unused paint override
'
AdamWillden
pushed 1 commit to
fortressforever
:
elmos_hud_playground_zombie
4 years ago
2573ab
:
'
temp
'
AdamWillden
pushed 2 commits to
fortressforever
:
elmos_hud_playground_zombie
4 years ago
f7274f
:
'
CHudBuildStateSentry: Fix hide level not respected when built
'
8e079a
:
'
CHudBuildStateSentry: Remove duplicate logic handled OnTick
'
AdamWillden
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FFQuantityItem: Remove unused methods
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32fbad
:
'
FFQuantityItem: Remove redundant ternary expressions
'
3cca7a
:
'
FFQuantityItem: Make private methods private
'
b8e3ee
:
'
FFQuantityItem: Reduce code duplication (clean code)
'
a3e1f4
:
'
FFQuantityItem: Reduce code complexity (clean code)
'
c02824
:
'
FFQuantityItem: Reduce nesting
'
c38639
:
'
FFQuantityItem: Remove needless booleans on private methods
'
aa396b
:
'
FFQuantityItem: Invert default boolean value on public methods
'
60183d
:
'
FFQuantityItem: Reduce code duplication (clean code) - DrawText
'
f1c020
:
'
FFQuantityItem: Swap arguments
'
8c0ab7
:
'
FFQuantityItem: Simplify code
'
b2ef28
:
'
FFQuantityItem: Remove unnecessary member variables
'
ed0b64
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'
doit
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9f0e93
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x
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AdamWillden
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fortressforever
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4 years ago
319f9a
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'
FFQuantityItem: Swap arguments
'
289f4b
:
'
FFQuantityItem: Add missing change guards
'
302a5f
:
'
FFQuantityItem: Simplify code
'
5ec77f
:
'
FFQuantityItem: Remove unnecessary member variables
'
2ec90d
:
'
FFQuantityPanel: Remove unnecessary member variables
'
AdamWillden
force-pushed
fortressforever
:
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21c2ed
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904afd
4 years ago
e96369
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'
FFQuantityItem: Remove unused methods
'
07a8a2
:
'
FFQuantityItem: Remove redundant ternary expressions
'
680ca9
:
'
FFQuantityItem: Make private methods private
'
97feaf
:
'
FFQuantityItem: Reduce code duplication (clean code)
'
b1f230
:
'
FFQuantityItem: Reduce code complexity (clean code)
'
f3258a
:
'
FFQuantityItem: Reduce nesting
'
82ee09
:
'
FFQuantityItem: Remove needless booleans on private methods
'
6827fd
:
'
FFQuantityItem: Invert default boolean value on public methods
'
bd7d73
:
'
FFQuantityItem: Reduce code duplication (clean code) - DrawText
'
35fc79
:
'
Swap arguments
'
4e0cc3
:
'
FFQuantityItem: Add missing change guards
'
904afd
:
'
FFQuantityItem: Simplify code
'
AdamWillden
force-pushed
fortressforever
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from
8c5dba
to
21c2ed
4 years ago
fc3f64
:
'
FFQuantityItem: Add missing change guards
'
21c2ed
:
'
FFQuantityItem: Simplify code
'
AdamWillden
force-pushed
fortressforever
:
elmos_hud_playground_zombie
from
e51685
to
8c5dba
4 years ago
d09946
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'
FFQuantityItem: Fix whitespace
'
a84375
:
'
FFQuantityItem: Remove TODO comments
'
e86972
:
'
FFQuantityItem: Remove unused methods
'
d8c898
:
'
FFQuantityItem: Remove redundant ternary expressions
'
69e8c8
:
'
FFQuantityItem: Make private methods private
'
2933ea
:
'
FFQuantityItem: Reduce code duplication (clean code)
'
8bd9b3
:
'
FFQuantityItem: Reduce code complexity (clean code)
'
9f8013
:
'
FFQuantityItem: Reduce nesting
'
777aea
:
'
FFQuantityItem: Remove needless booleans on private methods
'
a69910
:
'
FFQuantityItem: Invert default boolean value on public methods
'
c63fa8
:
'
FFQuantityItem: Reduce code duplication (clean code) - DrawText
'
2d44d1
:
'
Swap arguments
'
30aac8
:
'
temp
'
8c5dba
:
'
x
'
AdamWillden
force-pushed
fortressforever
:
elmos_hud_playground_zombie
from
1e4d87
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e51685
4 years ago
a45ca1
:
'
FFQuantityItem: Fix whitespace
'
85ab2a
:
'
FFQuantityItem: Remove TODO comments
'
337c99
:
'
FFQuantityItem: Remove unused methods
'
a1f5af
:
'
FFQuantityItem: Remove redundant ternary expressions
'
155f31
:
'
FFQuantityItem: Make private methods private
'
421759
:
'
FFQuantityItem: Reduce code duplication (clean code)
'
bf7f16
:
'
FFQuantityItem: Reduce code complexity (clean code)
'
1415be
:
'
FFQuantityItem: Reduce nesting
'
d867e9
:
'
FFQuantityItem: Remove needless booleans on private methods
'
ac8e3c
:
'
FFQuantityItem: Invert default boolean value on public methods
'
d46169
:
'
FFQuantityItem: Reduce code duplication (clean code) - DrawText
'
8e1f36
:
'
Swap arguments
'
5cc9ec
:
'
temp
'
e51685
:
'
x
'
AdamWillden
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fortressforever
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cf976e
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4 years ago
882e32
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'
FFQuantityItem: Remove redundant ternary expressions
'
769f66
:
'
FFQuantityItem: Make private methods private
'
44600e
:
'
FFQuantityItem: Reduce code duplication (clean code)
'
93d3b4
:
'
FFQuantityItem: Reduce code complexity (clean code)
'
953175
:
'
FFQuantityItem: Reduce code complexity (clean code)
'
320d56
:
'
FFQuantityItem: Reduce nesting
'
90d303
:
'
FFQuantityItem: Remove needless booleans on private methods
'
a9a59d
:
'
FFQuantityItem: Invert default boolean value on public methods
'
c460c2
:
'
xyz
'
1e4d87
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'
temp
'
AdamWillden
force-pushed
fortressforever
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elmos_hud_playground_zombie
from
2d25e5
to
cf976e
4 years ago
d2da88
:
'
FFQuantityItem: Fix whitespace
'
e1a81d
:
'
FFQuantityItem: Remove TODO comments
'
334715
:
'
FFQuantityItem: Remove unused methods
'
cfcf5f
:
'
FFQuantityItem: Make private methods private
'
91180f
:
'
FFQuantityItem: Reduce code duplication (clean code)
'
84104d
:
'
FFQuantityItem: Reduce code complexity (clean code)
'
990c38
:
'
FFQuantityItem: Reduce code complexity (clean code)
'
45a231
:
'
temp
'
a66ea4
:
'
FFQuantityItem: Reduce nesting
'
47efb4
:
'
FFQuantityItem: Remove needless booleans on private methods (WIP)
'
c4e755
:
'
FFQuantityItem: Invert default boolean value on public methods
'
cf976e
:
'
WIP #2
'
AdamWillden
pushed 1 commit to
fortressforever
:
elmos_hud_playground_zombie
4 years ago
2d25e5
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'
temp
'
AdamWillden
force-pushed
fortressforever
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elmos_hud_playground_zombie
from
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to
f2f1c8
4 years ago
af558f
:
'
FFQuantityItem: Fix whitespace
'
bfd5a4
:
'
FFQuantityItem: Remove TODO comments
'
9ecd9e
:
'
FFQuantityItem: Remove unused methods
'
9a18d7
:
'
FFQuantityItem: Make private methods private
'
2e4942
:
'
FFQuantityItem: Reduce code duplication (clean code)
'
f2f1c8
:
'
FFQuantityItem: Reduce code complexity (clean code)
'
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