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AfterShockFF
created
fortressforever
:
features/reduce-ragdoll-lifetime
at
66bc88
(+1 new commit)
8 years ago
66bc88
AfterShockFF
:
'
Reduce ragdoll lifetime from 15 to 5 sec
'
AfterShockFF
opened pull request
fortressforever
#261
(
'
Reduce default gib lifetime from 10 sec to 4
'
)
8 years ago
AfterShockFF
created
fortressforever
:
features/reduce-gib-lifetime
at
00a0d8
(+1 new commit)
8 years ago
00a0d8
AfterShockFF
:
'
Reduce default gib lifetime from 10 sec to 4
'
AfterShockFF
commented on issue
fortressforever
#6
(
'
Remove excess maps from the default installation
'
)
8 years ago
AfterShockFF
closed issue
fortressforever
#6
(
'
Remove excess maps from the default installation
'
)
8 years ago
AfterShockFF
closed issue
fortressforever
#115
(
'
Sound for scout movement weapon
'
)
8 years ago
AfterShockFF
commented on issue
fortressforever
#115
(
'
Sound for scout movement weapon
'
)
8 years ago
AfterShockFF
opened pull request
fortressforever
#260
(
'
Gib more often when killed by explosions (-30hp compared to -50)
'
)
8 years ago
AfterShockFF
created
fortressforever
:
features/explosions-gib-more
at
4e790b
(+1 new commit)
8 years ago
4e790b
AfterShockFF
:
'
Gib more often when killed by explosions (-30hp compared to -50)
'
AfterShockFF
commented on issue
fortressforever
#166
(
'
Flag touch bounds are too small
'
)
8 years ago
AfterShockFF
closed issue
fortressforever
#166
(
'
Flag touch bounds are too small
'
)
8 years ago
AfterShockFF
opened pull request
fortressforever
#259
(
'
Use cl_gib_lifetime for dropped weapons from dead players
'
)
8 years ago
AfterShockFF
created
fortressforever
:
refactoring/small-tweaks-gibs
at
84f03b
(+2 new commits)
8 years ago
f74b85
AfterShockFF
:
'
Use cl_gib_lifetime for dropped weapons from dead players
'
84f03b
AfterShockFF
:
'
Refactoring - remove duplicate line
'
squeek502
synchronized pull request
fortressforever
#217
(
'
Make upgrading SGs require 3 consecutive clangs at full HP
'
)
8 years ago
squeek502
force-pushed
fortressforever
:
features/sg-upgrade-choice
from
0e1aa7
to
ae5d86
8 years ago
e29368
squeek502
:
'
Make upgrading SGs require 3 consecutive clangs at full HP. * Allows players to intentionally avoid...
'
33caf1
squeek502
:
'
Add a timeout to SG upgrade progress. * Makes upgrade progress reset after 1 second of no new...
'
5005a2
squeek502
:
'
Fix upgrade progress sound playing multiple times on the client. * Also moved soundscript name from...
'
ae5d86
squeek502
:
'
Use FF_BUILDCOST_UPGRADE_SENTRYGUN constants
'
squeek502
pushed 5 commits to
fortressforever-scripts
:
master
8 years ago
2a7bb8
squeek502
:
'
Add super basic weapon script for the scout jumpgun
'
da40ee
AfterShockFF
:
'
Reference jumpgun sound file
'
68fbc4
AfterShockFF
:
'
Add jumpgun sound to weapons txt
'
262905
squeek502
:
'
Add FF_WPNHUD_JUMPGUN localization
'
4cec05
squeek502
:
'
Merge pull request #54 from fortressforever/jumpgun. Add scripts for the scout jumpgun
'
squeek502
merged pull request
fortressforever-scripts
#54
(
'
Add scripts for the scout jumpgun
'
) from
squeek502
to
master
8 years ago
AfterShockFF
pushed 3 commits to
fortressforever
:
beta
8 years ago
4fcc35
AfterShockFF
:
'
Wrenching a dispenser now makes it recharge faster, rather than giving it ammo
'
f8d218
AfterShockFF
:
'
Reduce rocket recharge on spanner hit from 5 to 3
'
d37379
AfterShockFF
:
'
Merge pull request #258 from fortressforever/features/wrench-dispenser. Wrenching a dispenser now...
'
AfterShockFF
merged pull request
fortressforever
#258
(
'
Wrenching a dispenser now makes it recharge faster
'
) from
AfterShockFF
to
beta
8 years ago
AfterShockFF
merged pull request
fortressforever
#257
(
'
Cheaper dispenser
'
) from
AfterShockFF
to
beta
8 years ago
AfterShockFF
pushed 6 commits to
fortressforever
:
beta
8 years ago
af5efc
AfterShockFF
:
'
Reduce dispenser cost to 30 cells
'
bdaa7e
AfterShockFF
:
'
Dispensers generate 20 cells every 2 seconds rather than 40 cells every 10 seconds. Dispensers can...
'
4db92d
AfterShockFF
:
'
Reduce dispenser health from 150 to 75
'
5066fa
AfterShockFF
:
'
Disable the "eating bags" mechanic of dispensers when it's full
'
d0fcd8
AfterShockFF
:
'
Raise dispenser thinktime from 2 to 3 sec
'
f3a683
AfterShockFF
:
'
Merge pull request #257 from fortressforever/features/cheaper-dispenser. Cheaper dispenser
'
AfterShockFF
synchronized pull request
fortressforever
#258
(
'
Wrenching a dispenser now makes it recharge faster
'
)
8 years ago
AfterShockFF
pushed 1 commit to
fortressforever
:
features/wrench-dispenser
8 years ago
f8d218
AfterShockFF
:
'
Reduce rocket recharge on spanner hit from 5 to 3
'
AfterShockFF
synchronized pull request
fortressforever
#257
(
'
Cheaper dispenser
'
)
8 years ago
AfterShockFF
pushed 1 commit to
fortressforever
:
features/cheaper-dispenser
8 years ago
d0fcd8
AfterShockFF
:
'
Raise dispenser thinktime from 2 to 3 sec
'
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