Fortress Forever
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R00Ki3
commented on issue
fortressforever
#216
(
'
Examine possibilities for a 3rd offense class in competitive play
'
)
9 years ago
AfterShockFF
opened issue
fortressforever
#216
(
'
Examine possibilities for a 3rd offense class in competitive play
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever
#215
(
'
Add stronger / improve upon negative feedback loops in competitive CTF
'
)
9 years ago
FDA-
commented on issue
fortressforever-scripts
#41
(
'
Tweak railgun charge sounds
'
)
9 years ago
AfterShockFF
opened issue
fortressforever
#215
(
'
Add stronger / improve upon negative feedback loops in competitive CTF
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever-scripts
#41
(
'
Tweak railgun charge sounds
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever-scripts
#41
(
'
Tweak railgun charge sounds
'
)
9 years ago
squeek502
opened pull request
fortressforever
#214
(
'
Update func_button:ondamage lua callback to use parameters instead of global vars
'
)
9 years ago
squeek502
opened pull request
fortressforever
#213
(
'
Add global callbacks intermission() and restartround()
'
)
9 years ago
squeek502
created
fortressforever
:
lua/button-ondamage
at
8cda92
(+1 new commit)
9 years ago
8cda92
squeek502
:
'
Update func_button:ondamage lua callback to use parameters instead of global vars. * This is a...
'
squeek502
created
fortressforever
:
lua/global-callbacks
at
facb16
(+1 new commit)
9 years ago
facb16
squeek502
:
'
Add global callbacks intermission() and restartround(). * intermission() is called when...
'
fpsmoto
commented on issue
fortressforever
#211
(
'
Give engi's a choice when upgrading SG's
'
)
9 years ago
caesyum
commented on issue
fortressforever-scripts
#40
(
'
Reduce max rockets for soldier (50 -> 30) and demo (50 -> 40)
'
)
9 years ago
caesyum
commented on issue
fortressforever
#211
(
'
Give engi's a choice when upgrading SG's
'
)
9 years ago
caesyum
commented on issue
fortressforever-scripts
#39
(
'
Increase flag touch bounds a bit
'
)
9 years ago
R00Ki3
commented on issue
fortressforever
#211
(
'
Give engi's a choice when upgrading SG's
'
)
9 years ago
squeek502
opened pull request
fortressforever
#212
(
'
Add in-game on-screen keyboard functionality
'
)
9 years ago
squeek502
created
fortressforever
:
features/hud_keystate
at
50a2ee
(+5 new commits)
9 years ago
7ae004
squeek502
:
'
Fix speedometer not showing while spectating in certain cases. * Fixes speedometer not showing up...
'
c6de17
squeek502
:
'
Network m_nButtons to spectators
'
86c02c
squeek502
:
'
Add visualization of pressed keys to the HUD. - Adds cvars:. hud_keystate (defaulted to 0)....
'
230b98
squeek502
:
'
Clean up HUD visibility logic. * Remove all redundant ShouldDraw implementations. * Fix...
'
50a2ee
squeek502
:
'
Hide hud_keystate in sourcetv demos because it won't work there
'
squeek502
opened pull request
fortressforever-scripts
#45
(
'
Re-add single shotgun (now pellet gun) to pyro
'
)
9 years ago
squeek502
created
fortressforever-scripts
:
pyro-shotgun
at
e88453
(+1 new commit)
9 years ago
e88453
squeek502
:
'
Re-add single shotgun (now pellet gun) to pyro
'
squeek502
opened pull request
fortressforever-scripts
#44
(
'
Rename single shotgun to "Pellet Gun" and make it sound weak
'
)
9 years ago
FDA-
commented on issue
fortressforever
#211
(
'
Give engi's a choice when upgrading SG's
'
)
9 years ago
squeek502
created
fortressforever-scripts
:
pellet-gun
at
83f4f8
(+1 new commit)
9 years ago
83f4f8
squeek502
:
'
Rename single shotgun to pellet gun and make it sound weak
'
squeek502
commented on issue
fortressforever-scripts
#41
(
'
Tweak railgun charge sounds
'
)
9 years ago
squeek502
opened issue
fortressforever
#211
(
'
Give engi's a choice when upgrading SG's
'
)
9 years ago
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