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squeek502
merged pull request
fortressforever
#191
(
'
Fix explosions doing too much damage to crouched players in certain cases
'
) from
squeek502
to
beta
9 years ago
AfterShockFF
commented on issue
fortressforever
#191
(
'
Fix explosions doing too much damage to crouched players in certain cases
'
)
9 years ago
squeek502
pushed 3 commits to
fortressforever
:
beta
9 years ago
668857
squeek502
:
'
Add basic armorstrip convar: mp_armorstrip. From the cvar description:. If > 0, only deals armor...
'
6026e2
squeek502
:
'
Review: Rename mp_armorstrip to mp_friendlyfire_armorstrip. * Makes the coupling with friendlyfire...
'
80010f
squeek502
:
'
Merge pull request #195 from fortressforever/features/armorstrip. Add basic armorstrip convar:...
'
squeek502
merged pull request
fortressforever
#195
(
'
Add basic armorstrip convar: mp_friendlyfire_armorstrip
'
) from
squeek502
to
beta
9 years ago
squeek502
pushed 1 commit to
fortressforever
:
features/armorstrip
9 years ago
6026e2
squeek502
:
'
Review: Rename mp_armorstrip to mp_friendlyfire_armorstrip. * Makes the coupling with friendlyfire...
'
squeek502
synchronized pull request
fortressforever
#195
(
'
Add basic armorstrip convar: mp_armorstrip
'
)
9 years ago
squeek502
merged pull request
fortressforever
#194
(
'
Lua: Add player:GetArmorAbsorption
'
) from
squeek502
to
beta
9 years ago
squeek502
pushed 3 commits to
fortressforever
:
beta
9 years ago
19f93d
squeek502
:
'
Lua: Add player:GetArmorAbsorption. * Returns a float between 0 and 1 representing the percentage...
'
47224e
squeek502
:
'
Review: Move comment to relevant location
'
196863
squeek502
:
'
Merge pull request #194 from fortressforever/lua/armor-absorption. Lua: Add...
'
squeek502
synchronized pull request
fortressforever
#194
(
'
Lua: Add player:GetArmorAbsorption
'
)
9 years ago
squeek502
pushed 1 commit to
fortressforever
:
lua/armor-absorption
9 years ago
47224e
squeek502
:
'
Review: Move comment to relevant location
'
squeek502
synchronized pull request
fortressforever
#187
(
'
Lua: Add get equivalents of exposed team set functions
'
)
9 years ago
squeek502
pushed 1 commit to
fortressforever
:
lua/team-get-functions
9 years ago
aa63b0
squeek502
:
'
Review: Reduce loop nesting
'
squeek502
merged pull request
fortressforever
#198
(
'
Revert "Fix schedule/timer/menuman memory leak"
'
) from
squeek502
to
beta
9 years ago
squeek502
pushed 2 commits to
fortressforever
:
beta
9 years ago
f181ee
squeek502
:
'
Revert "Fix schedule/timer/menuman memory leak"
'
099921
squeek502
:
'
Merge pull request #198 from fortressforever/revert-173-fixes/man-memory. Revert "Fix...
'
squeek502
merged pull request
fortressforever
#197
(
'
Fix laser grenade beams getting drawn through walls
'
) from
squeek502
to
beta
9 years ago
squeek502
pushed 2 commits to
fortressforever
:
beta
9 years ago
fee1fa
squeek502
:
'
Fix laser grenade beams getting drawn through walls. * See #196
'
4695d7
squeek502
:
'
Merge pull request #197 from fortressforever/fixes/laser-gren-passthru. Fix laser grenade beams...
'
squeek502
closed issue
fortressforever
#24
(
'
Handheld grenades sometimes don't hurt nearby players
'
)
9 years ago
squeek502
merged pull request
fortressforever
#193
(
'
Fix HH nades not doing damage to nearby players while standing still
'
) from
squeek502
to
beta
9 years ago
squeek502
pushed 2 commits to
fortressforever
:
beta
9 years ago
2f0ed4
squeek502
:
'
Fix HH nades not doing damage to nearby players while standing still. * Not the best way to do it,...
'
d7f8a9
squeek502
:
'
Merge pull request #193 from fortressforever/fixes/hh-nade-dmg. Fix HH nades not doing damage to...
'
squeek502
merged pull request
fortressforever
#192
(
'
Lua: Add global ServerCommand function + some protection
'
) from
squeek502
to
beta
9 years ago
squeek502
pushed 2 commits to
fortressforever
:
beta
9 years ago
53a87d
squeek502
:
'
Lua: Add global ServerCommand function + some protection. * ServerCommand is a map-agnostic...
'
a3849c
squeek502
:
'
Merge pull request #192 from fortressforever/lua/servercommand. Lua: Add global ServerCommand...
'
squeek502
commented on issue
fortressforever
#191
(
'
Fix explosions doing too much damage to crouched players in certain cases
'
)
9 years ago
squeek502
pushed 2 commits to
fortressforever
:
beta
9 years ago
0af0ed
squeek502
:
'
Fix explosions going through brushes when directly underneath them. * The z+1 seems to be carried...
'
1e69c4
squeek502
:
'
Merge pull request #189 from fortressforever/fixes/explosions-through-floors. Fix explosions going...
'
squeek502
merged pull request
fortressforever
#189
(
'
Fix explosions going through brushes when directly underneath them
'
) from
squeek502
to
beta
9 years ago
squeek502
commented on issue
fortressforever
#175
(
'
Reduce grellow pipe damage radius to 120 (from 130)
'
)
9 years ago
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