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squeek502
commented on issue
fortressforever
#161
(
'
Add cvar for toggling between class config exec on spawn or on class change
'
)
9 years ago
squeek502
commented on issue
fortressforever
#159
(
'
HH nade speed: deal with discrepency between FF and TFC nade damage
'
)
9 years ago
AfterShockFF
opened issue
fortressforever
#163
(
'
Prevent projectiles colliding with players you are currently soft clipping through
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever
#161
(
'
Add cvar for toggling between class config exec on spawn or on class change
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever
#159
(
'
HH nade speed: deal with discrepency between FF and TFC nade damage
'
)
9 years ago
R00Ki3
opened issue
fortressforever
#162
(
'
Green pipes ability to float
'
)
9 years ago
squeek502
opened issue
fortressforever
#161
(
'
Add cvar for toggling between class config exec on spawn or on class change
'
)
9 years ago
AfterShockFF
merged pull request
fortressforever
#155
(
'
Add documentation for "disguise last" functionality
'
) from
AfterShockFF
to
beta
9 years ago
AfterShockFF
pushed 2 commits to
fortressforever
:
beta
9 years ago
4e777b
AfterShockFF
:
'
Add documentation for "disguise last" functionality through the description of disguise command.
'
eae43c
AfterShockFF
:
'
Merge pull request #155 from AfterShockFF/improvements/disguise-last-docs. Add documentation for...
'
AfterShockFF
opened issue
fortressforever
#160
(
'
Consider increasing det delay slightly
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever
#158
(
'
Potentially lower pipe radius
'
)
9 years ago
squeek502
merged pull request
fortressforever-scripts
#35
(
'
Fix backwards compatibility issue with base_shutdown
'
) from
squeek502
to
master
9 years ago
squeek502
pushed 2 commits to
fortressforever-scripts
:
master
9 years ago
30d9db
squeek502
:
'
Fix backwards compatibility issue with base_shutdown. - 'hurt' got removed, which some maps use
'
800d60
squeek502
:
'
Merge pull request #35 from fortressforever/fixes/shutdown-backwards-compat. Fix backwards...
'
AfterShockFF
commented on issue
fortressforever-scripts
#35
(
'
Fix backwards compatibility issue with base_shutdown
'
)
9 years ago
squeek502
opened pull request
fortressforever-scripts
#35
(
'
Fix backwards compatibility issue with base_shutdown
'
)
9 years ago
squeek502
created
fortressforever-scripts
:
fixes/shutdown-backwards-compat
at
30d9db
(+1 new commit)
9 years ago
30d9db
squeek502
:
'
Fix backwards compatibility issue with base_shutdown. - 'hurt' got removed, which some maps use
'
squeek502
published a release
of
fortressforever-scripts
9 years ago
squeek502
tagged
fortressforever-scripts
:
v2.5.0
at
master
9 years ago
squeek502
commented on issue
fortressforever
#154
(
'
Managed to fly right through the flag
'
)
9 years ago
squeek502
commented on issue
fortressforever
#157
(
'
Buildiable kill icon not showing player name
'
)
9 years ago
squeek502
opened issue
fortressforever
#159
(
'
HH nade speed: deal with discrepency between FF and TFC nade damage
'
)
9 years ago
squeek502
opened issue
fortressforever
#158
(
'
Potentially lower pipe radius
'
)
9 years ago
geokills
opened issue
fortressforever
#157
(
'
Buildiable kill icon not showing player name
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever
#146
(
'
3rd person RPG should point at where the rocket will go
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever
#156
(
'
Improve visibility of player models
'
)
9 years ago
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