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squeek502
opened pull request
fortressforever
#132
(
'
Lua: Add IsEntity function
'
)
9 years ago
squeek502
pushed 4 commits to
fortressforever
:
beta
9 years ago
c692ca
squeek502
:
'
Add CFFLuaSC::DidReturnNil function
'
80c857
squeek502
:
'
Lua: Add player_onuse callback
'
1b08af
squeek502
:
'
Remove unnecessary default param value comments
'
4d3da3
squeek502
:
'
Merge pull request #124 from fortressforever/lua/player_onuse. Lua: Add player_onuse callback
'
squeek502
closed issue
fortressforever
#119
(
'
Add player_onuse callback
'
)
9 years ago
squeek502
merged pull request
fortressforever
#124
(
'
Lua: Add player_onuse callback
'
) from
squeek502
to
beta
9 years ago
squeek502
pushed 1 commit to
fortressforever
:
lua/player_onuse
9 years ago
1b08af
squeek502
:
'
Remove unnecessary default param value comments
'
squeek502
synchronized pull request
fortressforever
#124
(
'
Lua: Add player_onuse callback
'
)
9 years ago
squeek502
created
fortressforever
:
lua/is-jumppad
at
dae94f
(+1 new commit)
9 years ago
dae94f
squeek502
:
'
Lua: Add IsJumpPad/CastToJumpPad
'
squeek502
created
fortressforever
:
lua/is-entity
at
920415
(+1 new commit)
9 years ago
920415
squeek502
:
'
Lua: Add IsEntity
'
squeek502
pushed 6 commits to
fortressforever
:
beta
9 years ago
3accd3
AfterShockFF
:
'
Nerf jump pad boost a lot and expose the cvar again
'
3f3281
AfterShockFF
:
'
Nerfed the jumppad horizontal push to 600
'
105bd1
AfterShockFF
:
'
Reduced max speed gained after conc + jump pad to 1400, which translates to about 900 horizontal...
'
0eb893
squeek502
:
'
Cap jump pad + conc horiz and vert speed separately
'
bafb38
squeek502
:
'
Bump jump pad horiz boost to 768
'
832eac
squeek502
:
'
Merge pull request #122 from fortressforever/balance/jumppad-nerf. Reduce jump-pad horizontal push...
'
squeek502
merged pull request
fortressforever
#122
(
'
Reduce jump-pad horizontal push (take 2)
'
) from
squeek502
to
beta
9 years ago
squeek502
pushed 2 commits to
fortressforever
:
beta
9 years ago
c6d022
squeek502
:
'
Lua: Add global GetPlayers function. * Returns a table (array) of all players on the server
'
f93d43
squeek502
:
'
Merge pull request #129 from fortressforever/lua/getplayers. Lua: Add global GetPlayers function
'
squeek502
merged pull request
fortressforever
#129
(
'
Lua: Add global GetPlayers function
'
) from
squeek502
to
beta
9 years ago
squeek502
merged pull request
fortressforever
#131
(
'
Lua: Remove luabind's 'class' implementation because it seems to be broken
'
) from
squeek502
to
beta
9 years ago
squeek502
pushed 2 commits to
fortressforever
:
beta
9 years ago
24dc4a
squeek502
:
'
Lua: Remove luabind's 'class' implementation because it seems to be broken
'
7fff36
squeek502
:
'
Merge pull request #131 from fortressforever/lua/remove-luabind-class. Lua: Remove luabind's...
'
squeek502
merged pull request
fortressforever
#127
(
'
Consolidate SG locked on status icon updates in CFFSentryGun::SetEnemy
'
) from
squeek502
to
beta
9 years ago
squeek502
pushed 3 commits to
fortressforever
:
beta
9 years ago
0502e4
squeek502
:
'
Consolidate SG locked on status icon updates in CFFSentryGun::SetEnemy. * Fixes the status icon not...
'
2d7c71
squeek502
:
'
Make SG enemy always get set to null when the SG is removed. * Removes the need of calling...
'
2e22ca
squeek502
:
'
Merge pull request #127 from fortressforever/fixes/sg-lock-icon. Consolidate SG locked on status...
'
AfterShockFF
commented on issue
fortressforever
#131
(
'
Lua: Remove luabind's 'class' implementation because it seems to be broken
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever
#129
(
'
Lua: Add global GetPlayers function
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever
#126
(
'
Lua: Majorly improve Lua's ability to interact with sentryguns
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever
#124
(
'
Lua: Add player_onuse callback
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever
#127
(
'
Consolidate SG locked on status icon updates in CFFSentryGun::SetEnemy
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever
#122
(
'
Reduce jump-pad horizontal push (take 2)
'
)
9 years ago
squeek502
pushed 1 commit to
fortressforever
:
fixes/sg-lock-icon
9 years ago
2d7c71
squeek502
:
'
Make SG enemy always get set to null when the SG is removed. * Removes the need of calling...
'
squeek502
synchronized pull request
fortressforever
#127
(
'
Consolidate SG locked on status icon updates in CFFSentryGun::SetEnemy
'
)
9 years ago
squeek502
opened pull request
fortressforever
#131
(
'
Lua: Remove luabind's 'class' implementation because it seems to be broken
'
)
9 years ago
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