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squeek502
commented on issue
fortressforever
#4
(
'
Fix default config file
'
)
9 years ago
squeek502
closed issue
fortressforever
#4
(
'
Fix default config file
'
)
9 years ago
squeek502
commented on issue
fortressforever
#12
(
'
Damage indicator flashes duration / intensity should be somewhat related to how much damage you took
'
)
9 years ago
squeek502
closed issue
fortressforever
#12
(
'
Damage indicator flashes duration / intensity should be somewhat related to how much damage you took
'
)
9 years ago
squeek502
closed issue
fortressforever
#82
(
'
Get rid of single shotgun on as many classes as possible
'
)
9 years ago
squeek502
commented on issue
fortressforever
#82
(
'
Get rid of single shotgun on as many classes as possible
'
)
9 years ago
squeek502
opened pull request
fortressforever
#124
(
'
Lua: Add player_onuse callback
'
)
9 years ago
squeek502
created
fortressforever
:
lua/player_onuse
at
80c857
(+2 new commits)
9 years ago
c692ca
squeek502
:
'
Add CFFLuaSC::DidReturnNil function
'
80c857
squeek502
:
'
Lua: Add player_onuse callback
'
AfterShockFF
pushed 7 commits to
fortressforever
:
beta
9 years ago
1be517
AfterShockFF
:
'
Add list of hud element strings and int indexes so we can shrink the hud identification
'
ba1aad
AfterShockFF
:
'
Mirror the integer ID change client side
'
2de8e6
squeek502
:
'
Remove unnecessary commented lines
'
c27f16
squeek502
:
'
Give each Lua HUD panel a unique name
'
6317da
squeek502
:
'
Use hudIdentifier as the array index for Lua HUD elements
'
65cb61
squeek502
:
'
Remove unused HudElement_s.hudIdentifier field
'
47bc9d
AfterShockFF
:
'
Merge pull request #123 from AfterShockFF/optimise-lua-strings. Optimise lua element strings to...
'
AfterShockFF
closed issue
fortressforever
#18
(
'
Convert Lua HUD identifiers to a byte when sending over the network
'
)
9 years ago
AfterShockFF
merged pull request
fortressforever
#123
(
'
Optimise lua element strings to convert to integer IDs
'
) from
AfterShockFF
to
beta
9 years ago
AfterShockFF
commented on issue
fortressforever
#123
(
'
Optimise lua element strings to convert to integer IDs
'
)
9 years ago
squeek502
synchronized pull request
fortressforever
#123
(
'
Optimise lua element strings to convert to integer IDs
'
)
9 years ago
squeek502
synchronized pull request
fortressforever
#123
(
'
Optimise lua element strings to convert to integer IDs
'
)
9 years ago
squeek502
commented on issue
fortressforever-scripts
#25
(
'
Optimise lua strings
'
)
9 years ago
squeek502
closed without merging pull request
fortressforever-scripts
#25
(
'
Optimise lua strings
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever
#18
(
'
Convert Lua HUD identifiers to a byte when sending over the network
'
)
9 years ago
AfterShockFF
opened pull request
fortressforever
#123
(
'
Optimise lua element strings to convert to integer IDs
'
)
9 years ago
Fortress Forever
posted
'
Anyone fancy some AvD? Join here: 92.19.245.76:27015
'
9 years ago
squeek502
commented on issue
fortressforever
#122
(
'
Reduce jump-pad horizontal push (take 2)
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever
#122
(
'
Reduce jump-pad horizontal push (take 2)
'
)
9 years ago
AfterShockFF
closed without merging pull request
fortressforever
#33
(
'
Reduce jump-pad horizontal push
'
)
9 years ago
squeek502
merged pull request
fortressforever
#96
(
'
Rampslide sparks (take 2)
'
) from
squeek502
to
beta
9 years ago
squeek502
pushed 6 commits to
fortressforever
:
beta
9 years ago
024684
AfterShockFF
:
'
Added sparks to the feet of rampsliders
'
153222
squeek502
:
'
Improve rampsliding sparks a bit
'
7c78f2
squeek502
:
'
Networked IsRampsliding so that rampslide sparks work for other players. * The tracing is done...
'
bd06ea
squeek502
:
'
Avoid divide by zero in rampslide spark code
'
ace4f7
squeek502
:
'
Material-based rampslide effects + cvars. * Sparks while sliding on metal, dust for everything...
'
7568ea
squeek502
:
'
Merge pull request #96 from fortressforever/features/ramp-sliding-sparks. Rampslide sparks (take 2)
'
squeek502
commented on issue
fortressforever
#96
(
'
Rampslide sparks (take 2)
'
)
9 years ago
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