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alaswell
created
fortressforever-scripts
:
features/id-round-timer
at
274fbd
(+1 new commit)
9 years ago
274fbd
alaswell
:
'
Adds a very basic round timer system to base_id.lua. Updates ksour.lua and napoli.lua to utilize it
'
squeek502
opened issue
fortressforever-scripts
#17
(
'
Add a wiki article with instructions on translating FF
'
)
9 years ago
alaswell
commented on issue
fortressforever
#60
(
'
Investigate AvD round timing issues
'
)
9 years ago
alaswell
commented on issue
fortressforever
#117
(
'
Spanner swing animation is the most broken thing of all time
'
)
9 years ago
AfterShockFF
commented on issue
fortressforever
#117
(
'
Spanner swing animation is the most broken thing of all time
'
)
9 years ago
mikeparker
commented on issue
fortressforever
#117
(
'
Spanner swing animation is the most broken thing of all time
'
)
9 years ago
R00Ki3
commented on commit
fortressforever-scripts
@
4edd5a
9 years ago
Xylemon
commented on issue
fortressforever
#117
(
'
Spanner swing animation is the most broken thing of all time
'
)
9 years ago
squeek502
opened issue
fortressforever
#117
(
'
Spanner swing animation is the most broken thing of all time
'
)
9 years ago
squeek502
merged pull request
fortressforever-scripts
#12
(
'
Remove nailgun from sniper
'
) from
squeek502
to
master
9 years ago
squeek502
pushed 2 commits to
fortressforever-scripts
:
master
9 years ago
4edd5a
squeek502
:
'
Remove nailgun from sniper. * Contributes towards fortressforever/fortressforever#93
'
c00183
squeek502
:
'
Merge pull request #12 from fortressforever/features/remove-nailgun-sniper. Remove nailgun from...
'
squeek502
synchronized pull request
fortressforever-scripts
#12
(
'
Remove nailgun from sniper
'
)
9 years ago
squeek502
force-pushed
fortressforever-scripts
:
features/remove-nailgun-sniper
from
d14553
to
4edd5a
9 years ago
4edd5a
squeek502
:
'
Remove nailgun from sniper. * Contributes towards fortressforever/fortressforever#93
'
squeek502
commented on issue
fortressforever
#60
(
'
Investigate AvD round timing issues
'
)
9 years ago
squeek502
deleted
fortressforever-scripts
:
features/remove-single-shotgun
at
ff0331
9 years ago
squeek502
deleted
fortressforever-scripts
:
features/weapon-select-options
at
978cfa
9 years ago
squeek502
deleted
fortressforever-scripts
:
features/better-base-shutdown
at
8bf257
9 years ago
squeek502
deleted
fortressforever-scripts
:
features/avd-defenders-objective
at
dd72ea
9 years ago
squeek502
deleted
fortressforever-scripts
:
features/id-defenders-objective
at
e1902e
9 years ago
squeek502
deleted
fortressforever-scripts
:
cleanup/encrypted-scripts
at
5d4aa7
9 years ago
squeek502
deleted
fortressforever-scripts
:
cleanup/map-guide-menu
at
c9003e
9 years ago
squeek502
commented on issue
fortressforever
#58
(
'
Turn AvD objective icon off when flag is carried (for defenders, at least)
'
)
9 years ago
squeek502
closed issue
fortressforever
#58
(
'
Turn AvD objective icon off when flag is carried (for defenders, at least)
'
)
9 years ago
squeek502
merged pull request
fortressforever-scripts
#13
(
'
Fixed defender's objective tracking flag carrier AvD
'
) from
alaswell
to
master
9 years ago
squeek502
pushed 4 commits to
fortressforever-scripts
:
master
9 years ago
5b669b
alaswell
:
'
Added DEFENDERS_OBJECTIVE_ENTITY to base_ad.lua. - defenders objective should point to cap always...
'
0ed27a
alaswell
:
'
Removed unnecessary/redundant info I added (thanks squeek :D)
'
dd72ea
alaswell
:
'
May as well add this functionality to here too:. Added DEFENDERS_OBJECTIVE_ONCAP, _ONFLAG, AND...
'
0e52fb
squeek502
:
'
Merge pull request #13 from fortressforever/features/avd-defenders-objective. Fixed defender's...
'
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