Difference between revisions of "Commands And Cvars"
From Fortress Forever Wiki
Jump to navigationJump to searchGreenday5494 (talk | contribs) |
9u9u9u-13668 (talk | contribs) |
||
(30 intermediate revisions by 3 users not shown) | |||
Line 23: | Line 23: | ||
| '''hud_speedometer (0)''' | | '''hud_speedometer (0)''' | ||
| Toggle speedometer on the HUD. | | Toggle speedometer on the HUD. | ||
+ | |- | ||
+ | | '''default_fov (x)''' | ||
+ | | Sets the field of view. 120 is the max value | ||
|- | |- | ||
| '''hud_teamscores (1)''' | | '''hud_teamscores (1)''' | ||
Line 82: | Line 85: | ||
| '''cl_effectsdetail (1)''' | | '''cl_effectsdetail (1)''' | ||
| Controls amount of effect detail displayed: 0 - none, 1 - medium, 2 - full. | | Controls amount of effect detail displayed: 0 - none, 1 - medium, 2 - full. | ||
+ | |- | ||
| '''cl_ragdoll_deathview (1)''' | | '''cl_ragdoll_deathview (1)''' | ||
− | + | | When you die, you see in First Person what the ragdoll does. I.E. being flown across the map, dead, and hit a wall, all while in first person view. | |
+ | |- | ||
+ | |'''cl_concuss_spriteSize "x"''' | ||
+ | | Control the size of the stars above a player's head when concussed. 1 - smallest size | ||
+ | |- | ||
+ | |'''cl_concuss_spriteNum "x"''' | ||
+ | | The number of stars above a player's head when concussed. 360 - maximum value | ||
+ | |- | ||
+ | |'''cl_concuss_spinSpeed "x"''' | ||
+ | | The speed the stars from the concussion effect spin around your head: 3000 is the maximum value to form an unbroken ring with max sprite number. | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===Miscellaneous=== | ||
+ | |||
+ | |||
+ | {| | ||
+ | |- | ||
+ | |'''cl_spawnweapon_(class) "(weapon)"''' | ||
+ | | When class spawns it has the weapon readied by default. For example: cl_spawnweapon_scout "crowbar" would have the scout spawn with his crowbar instead of shotgun. | ||
+ | |- | ||
+ | | '''cl_jumpqueu (0)''' | ||
+ | | Turns on and off auto-jumping: 0 - on, 1 - off. | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===RCON Commands=== | ||
+ | |||
+ | {|- | ||
+ | | '''sv_password (x)''' | ||
+ | | password input to enable rcon | ||
+ | |- | ||
+ | |'''status''' | ||
+ | |Lists players and their steam IDs | ||
+ | |- | ||
+ | |'''rcon status''' | ||
+ | |Same as 'status' but lists players' IP addresses | ||
+ | |- | ||
+ | | '''rcon kickid ("STEAM_x:x:x") (Kick message)''' | ||
+ | | Kicking a player from server | ||
+ | |- | ||
+ | | '''rcon banid (1) ("STEAM_x:x:x")''' | ||
+ | | Banning a player from server. Time is in minutes. (0) is indefinitely | ||
+ | |- | ||
+ | | '''rcon removeid ("STEAM_x:x:x")''' | ||
+ | | Removes player from the ban list | ||
+ | |- | ||
+ | | '''rcon banip (IP)''' | ||
+ | | Bans player by IP address. Do not include port | ||
+ | |- | ||
+ | | '''rcon removeip (IP)''' | ||
+ | | Removes player from the ban list | ||
+ | |- | ||
+ | | '''rcon maps *''' | ||
+ | | Lists the maps on server | ||
+ | |- | ||
+ | | '''rcon mp_timelimit (x)''' | ||
+ | | Changes the map's remaining time. It is adjusted time -- the new value will take into account time that has already transpired. | ||
+ | |- | ||
+ | | '''rcon ff_setprematch (x)''' | ||
+ | | Sets prematch time in seconds. Will put a current game into prematch without resetting the map. | ||
|- | |- | ||
|} | |} | ||
+ | |||
+ | |||
{{Infobox manual/Footer}} | {{Infobox manual/Footer}} | ||
+ | {{Rating|2}} |
Latest revision as of 10:47, 18 July 2015
Client console variablesHUD options
Radial Context Menu Options
Miscellaneous Graphical
Miscellaneous
RCON Commands
|