Difference between revisions of "Class:Soldier"
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==Health and Armour== | ==Health and Armour== | ||
− | |||
* Health maximum: 100 | * Health maximum: 100 | ||
* Armour type: [[Armour:Red|Red]] | * Armour type: [[Armour:Red|Red]] |
Revision as of 11:48, 1 October 2005
Content
The soldier.
Health and Armour
- Health maximum: 100
- Armour type: Red
- Armour on spawn: 100
- Armour maximum: 200
Movement
- Maximum speed: 240
Grenades
Weapons
- Slot 1: Crowbar
- Slot 2: Single-barrelled Shotgun
- Slot 3: Double-barrelled Shotgun
- Slot 4: N/A
- Slot 5: Rocket Propelled Grenade
Ammunition
Grenade Type 1
- At spawn: 2
- Maximum: 4
- Discard: No
Grenade Type 2
- At spawn: 1
- Maximum: 2
- Discard: No
- At spawn: 50
- Maximum: 100
- Discard: No
- At spawn: 0
- Maximum: 100
- Discard: Yes
- At spawn: 0
- Maximum: 50
- Discard: Yes
- At spawn: 10
- Maximum: 50
- Discard: No
Special Command
- Reloads the currently selected weapon.
Special Abilities
Nothing class-wide. See the Rocket Propelled Grenade for Rocket Jumping details, as the properties are inherent to the RPG, not the soldier.