Difference between revisions of "Weapon:Incendiary Cannon"
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* Same as Flamethrower in that it doesn't distribute between health / armour as normal. | * Same as Flamethrower in that it doesn't distribute between health / armour as normal. | ||
* Versus soldier (100|200, 0.8 armour) in one hit, it varied between 90|170 and 86|166. | * Versus soldier (100|200, 0.8 armour) in one hit, it varied between 90|170 and 86|166. | ||
+ | * Causes burn damage as well as the initial damage. | ||
+ | |||
+ | ==Splash Range== | ||
+ | * '''x''' units | ||
+ | |||
+ | ==Rate of Fire== | ||
+ | * '''x''' shots per second | ||
+ | |||
+ | ==Speed of Projectile== | ||
+ | * 600 units per second | ||
+ | |||
+ | ==Range== | ||
+ | * Probably the same as the [[Weapon:Rocket Propelled Grenade|RPG]]. |
Revision as of 08:24, 2 October 2005
Content
- Same as Flamethrower in that it doesn't distribute between health / armour as normal.
- Versus soldier (100|200, 0.8 armour) in one hit, it varied between 90|170 and 86|166.
- Causes burn damage as well as the initial damage.
Splash Range
- x units
Rate of Fire
- x shots per second
Speed of Projectile
- 600 units per second
Range
- Probably the same as the RPG.