Difference between revisions of "Class:Soldier"
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* Maximum: 50 | * Maximum: 50 | ||
* Discard: No | * Discard: No | ||
+ | |||
+ | |||
+ | [[Ammo:Detpack|Detpacks]] | ||
+ | |||
+ | * At spawn: 0 | ||
+ | * Maximum: 0 | ||
+ | * Discard: Yes | ||
+ | |||
+ | [[Ammo:Tracer|Tracers]] | ||
+ | |||
+ | * At spawn: 0 | ||
+ | * Maximum: 1 | ||
+ | * Discard: Yes | ||
==Special Command== | ==Special Command== |
Revision as of 16:31, 13 February 2006
Content
The soldier.
Health and Armour
- Health maximum: 100
- Armour type: Red
- Armour on spawn: 100
- Armour maximum: 200
Movement
- Maximum speed: 240
Grenades
Weapons
- Slot 1: Crowbar
- Slot 2: Single-barrelled Shotgun
- Slot 3: Double-barrelled Shotgun
- Slot 4: N/A
- Slot 5: Rocket Propelled Grenade
Ammunition
Grenade Type 1
- At spawn: 2
- Maximum: 4
- Discard: No
Grenade Type 2
- At spawn: 1
- Maximum: 2
- Discard: No
- At spawn: 50
- Maximum: 100
- Discard: No
- At spawn: 0
- Maximum: 100
- Discard: Yes
- At spawn: 0
- Maximum: 50
- Discard: Yes
- At spawn: 10
- Maximum: 50
- Discard: No
- At spawn: 0
- Maximum: 0
- Discard: Yes
- At spawn: 0
- Maximum: 1
- Discard: Yes
Special Command
- Reloads the currently selected weapon.
Special Abilities
Nothing class-wide. See the Rocket Propelled Grenade for Rocket Jumping details, as the properties are inherent to the RPG, not the soldier.