Difference between revisions of "Class:Soldier"
From Fortress Forever Wiki
Jump to navigationJump to searchLine 79: | Line 79: | ||
==Special Abilities== | ==Special Abilities== | ||
− | + | * Specific to class: [[:Category:Soldier_Abilities|Abilities]] | |
Nothing class-wide. See the [[Weapon:Rocket Propelled Grenade|Rocket Propelled Grenade]] for Rocket Jumping details, as the properties are inherent to the RPG, not the soldier. | Nothing class-wide. See the [[Weapon:Rocket Propelled Grenade|Rocket Propelled Grenade]] for Rocket Jumping details, as the properties are inherent to the RPG, not the soldier. | ||
[[Category:Classes]] | [[Category:Classes]] |
Revision as of 16:13, 14 February 2006
Content
The soldier.
Health and Armour
- Health maximum: 100
- Armour type: Red
- Armour on spawn: 100
- Armour maximum: 200
Movement
- Maximum speed: 240
Grenades
Weapons
- Slot 1: Crowbar
- Slot 2: Single-barrelled Shotgun
- Slot 3: Double-barrelled Shotgun
- Slot 4: N/A
- Slot 5: Rocket Propelled Grenade
Ammunition
Grenade Type 1
- At spawn: 2
- Maximum: 4
- Discard: No
Grenade Type 2
- At spawn: 1
- Maximum: 2
- Discard: No
- At spawn: 50
- Maximum: 100
- Discard: No
- At spawn: 0
- Maximum: 100
- Discard: Yes
- At spawn: 0
- Maximum: 50
- Discard: Yes
- At spawn: 10
- Maximum: 50
- Discard: No
- At spawn: 0
- Maximum: 0
- Discard: Yes
- At spawn: 0
- Maximum: 1
- Discard: Yes
Special Command
- Reloads the currently selected weapon.
Special Abilities
- Specific to class: Abilities
Nothing class-wide. See the Rocket Propelled Grenade for Rocket Jumping details, as the properties are inherent to the RPG, not the soldier.