Difference between revisions of "Map Template:RCTF"
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+ | =Introduction= | ||
+ | This is Pretty much your regular Capture the Flag map, except you take your flag to the enemy base. All of the [[MapTemplate:BaseTeamplay|Basic Teamplay]] entities are supported. | ||
+ | |||
+ | =Entities= | ||
+ | *<b>redflag</b> (info_ff_script): Location for the red flag | ||
+ | *<b>blueflag</b> (info_ff_script): Location for the blue flag | ||
+ | *<b>redcap</b> (trigger_ff_script): Location for the red capture point (to capture the blue flag) | ||
+ | *<b>bluecap</b> (trigger_ff_script): Location for the blue capture point (to capture the red flag) | ||
+ | |||
+ | =Lua Script= | ||
+ | <pre>POINTS_PER_CAPTURE = 10; | ||
+ | FLAG_RETURN_TIME = 15 | ||
+ | |||
+ | IncludeScript("base_ctf");</pre> | ||
[[Category:Map Templates]] [[Category:Mapping]] | [[Category:Map Templates]] [[Category:Mapping]] |
Revision as of 21:17, 7 June 2007
Introduction
This is Pretty much your regular Capture the Flag map, except you take your flag to the enemy base. All of the Basic Teamplay entities are supported.
Entities
- redflag (info_ff_script): Location for the red flag
- blueflag (info_ff_script): Location for the blue flag
- redcap (trigger_ff_script): Location for the red capture point (to capture the blue flag)
- bluecap (trigger_ff_script): Location for the blue capture point (to capture the red flag)
Lua Script
POINTS_PER_CAPTURE = 10; FLAG_RETURN_TIME = 15 IncludeScript("base_ctf");