Difference between revisions of "Class:Soldier"
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{| border="0" style="background:#000000" width=25% align="right" | {| border="0" style="background:#000000" width=25% align="right" | ||
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{| border="0" style="background:#000000" width=100% align="center" | {| border="0" style="background:#000000" width=100% align="center" | ||
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|width="70%"; align="left"| '''Maximum Speed:''' | |width="70%"; align="left"| '''Maximum Speed:''' | ||
|width="30%"; align="right"| 240 | |width="30%"; align="right"| 240 | ||
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{| border="0" style="background:#ffffff;font-size:90%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%" | {| border="0" style="background:#ffffff;font-size:90%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%" | ||
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{| border="0" style="background:#ffffff;font-size:90%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%" | {| border="0" style="background:#ffffff;font-size:90%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%" | ||
− | |+ style="background:#a9a9a9; color:#000000"|''' | + | |+ style="background:#a9a9a9; color:#000000"|'''Weapons''' |
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− | |width=" | + | |width="30%"; align="left"| '''slot1:''' |
− | |width=" | + | |width="70%"; align="right"| [[Weapon:Crowbar|Crowbar]] |
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− | |width=" | + | |width="30%"; align="left"| '''slot2:''' |
− | |width=" | + | |width="70%"; align="right"| [[Weapon:Single Shotgun|Single Shotgun]] |
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− | |width=" | + | |width="30%"; align="left"| '''slot3:''' |
− | |width=" | + | |width="70%"; align="right"| [[Weapon:Super Shotgun|Super Shotgun]] |
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− | |width=" | + | |width="30%"; align="left"| '''slot4:''' |
− | |width=" | + | |width="70%"; align="right"| N/A |
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− | + | |width="30%"; align="left"| '''slot5:''' | |
− | |width="30 | + | |width="70%"; align="right"| [[Weapon:RPG|RPG]] |
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− | + | =Content= | |
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− | + | The soldier. | |
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==Ammunition== | ==Ammunition== |
Revision as of 21:19, 20 June 2007
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Content
The soldier.
Ammunition
Grenade Type 1
- At spawn: 2
- Maximum: 4
- Discard: No
Grenade Type 2
- At spawn: 1
- Maximum: 2
- Discard: No
- At spawn: 50
- Maximum: 100
- Discard: No
- At spawn: 0
- Maximum: 100
- Discard: Yes
- At spawn: 0
- Maximum: 50
- Discard: Yes
- At spawn: 10
- Maximum: 50
- Discard: No
- At spawn: 0
- Maximum: 0
- Discard: Yes
- At spawn: 0
- Maximum: 1
- Discard: Yes
Special Command
- Reloads the currently selected weapon.
Special Abilities
- Specific to class: Abilities
Nothing class-wide. See the Rocket Propelled Grenade for Rocket Jumping details, as the properties are inherent to the RPG, not the soldier.
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