Difference between revisions of "Class:Soldier"
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|+ style="background:#a9a9a9; color:#000000"|'''Health And Armour''' | |+ style="background:#a9a9a9; color:#000000"|'''Health And Armour''' | ||
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|+ style="background:#a9a9a9; color:#000000"|'''Movement''' | |+ style="background:#a9a9a9; color:#000000"|'''Movement''' | ||
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|+ style="background:#a9a9a9; color:#000000"|'''Grenades''' | |+ style="background:#a9a9a9; color:#000000"|'''Grenades''' | ||
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|+ style="background:#a9a9a9; color:#000000"|'''Weapons''' | |+ style="background:#a9a9a9; color:#000000"|'''Weapons''' | ||
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Revision as of 21:32, 20 June 2007
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Content
The soldier.
Ammunition
Grenade Type 1
- At spawn: 2
- Maximum: 4
- Discard: No
Grenade Type 2
- At spawn: 1
- Maximum: 2
- Discard: No
- At spawn: 50
- Maximum: 100
- Discard: No
- At spawn: 0
- Maximum: 100
- Discard: Yes
- At spawn: 0
- Maximum: 50
- Discard: Yes
- At spawn: 10
- Maximum: 50
- Discard: No
- At spawn: 0
- Maximum: 0
- Discard: Yes
- At spawn: 0
- Maximum: 1
- Discard: Yes
Special Command
- Reloads the currently selected weapon.
Special Abilities
- Specific to class: Abilities
Nothing class-wide. See the Rocket Propelled Grenade for Rocket Jumping details, as the properties are inherent to the RPG, not the soldier.
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