Difference between revisions of "Class:Sniper"

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| classintro =
 
| classintro =
 
The Sniper is the master of long range combat in Fortress Forever. The farther away a Sniper's enemies are, the better. Consequently, his options at short range are very limited. While a Sniper can rack up a lot of kills and keep a good number of the enemy out of his team's way, he can be equally helpful by hitting them with quick shots to radio tag them and/or break the enemy's legs. (See Special Abilities below.)
 
The Sniper is the master of long range combat in Fortress Forever. The farther away a Sniper's enemies are, the better. Consequently, his options at short range are very limited. While a Sniper can rack up a lot of kills and keep a good number of the enemy out of his team's way, he can be equally helpful by hitting them with quick shots to radio tag them and/or break the enemy's legs. (See Special Abilities below.)
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|weapons =
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{{Inline_Weapon|
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|name=Crowbar
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|imgsrc=wcbar.jpg
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|description=
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The standard-issue crowbar for every class. It does some damage, but not enough to make a difference in a battle against a full-health opponent. It's a good humiliation tool for someone who is about to die, however.
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}}
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{{Inline_Weapon|
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|name=Sniper Rifle
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|imgsrc=wsr.jpg
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|description=The sniper's bread and butter. Charge it up by holding down the fire button, the release when you see a target.
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}}
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{{Inline_Weapon|
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|name=Auto Rifle
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|imgsrc=war.jpg
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|description=Excellent weapon for personal defense.
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}}
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{{Inline_Weapon|
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|name=Nailgun
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|imgsrc=wnail.jpg
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|description=Use it if you run of of shells for some reason.
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}}
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| changesinfo =
 
| changesinfo =
 
The Sniper's foremost change is the addition of [[Weapon:Sniper_Rifle|his weapon's]] ability to Radio Tag enemies.
 
The Sniper's foremost change is the addition of [[Weapon:Sniper_Rifle|his weapon's]] ability to Radio Tag enemies.

Revision as of 17:38, 28 December 2007