Difference between revisions of "Map Template:VIP"
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+ | {{Infobox manual/Header}} | ||
+ | |||
+ | =Introduction= | ||
+ | This is the basic setup for a VIP map, based on ff_hunted. All of the [[MapTemplate:BaseTeamplay|Basic Teamplay]] entities are supported. | ||
+ | |||
+ | =Entities= | ||
+ | ==Escape Zone== | ||
+ | *<b>hunted_escape</b> (trigger_ff_script): Zone which the Hunted must escape to | ||
+ | ==Doors== | ||
+ | *<b>yellow_door</b> (func_door): Doors for the yellow team (assassins) only | ||
+ | | ||
+ | =Lua Script= | ||
+ | <pre>IncludeScript("base_hunted");</pre> | ||
+ | | ||
+ | |||
[[Category:Map Templates]] [[Category:Mapping]] | [[Category:Map Templates]] [[Category:Mapping]] | ||
+ | {{Infobox manual/Footer}} |
Latest revision as of 22:20, 24 January 2008
IntroductionThis is the basic setup for a VIP map, based on ff_hunted. All of the Basic Teamplay entities are supported. EntitiesEscape Zone
Doors
Lua ScriptIncludeScript("base_hunted");
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