Difference between revisions of "Reference:Ammo"
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* [[Weapon:Spanner|Wrench]] | * [[Weapon:Spanner|Wrench]] | ||
− | Deals .7 damage per cell from an [[Grenade:EMP|EMP]], 1 damage per cell in a [[ | + | Deals .7 damage per cell from an [[Grenade:EMP|EMP]], 1 damage per cell in a [[:Category:Buildables#Dispenser|Dispenser]]. |
==Nail== | ==Nail== | ||
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Adds 8 explosive damage when detonated by an [[Grenade:EMP|EMP]]. | Adds 8 explosive damage when detonated by an [[Grenade:EMP|EMP]]. | ||
− | Adds 1.4 explosive damage when detonated in a [[ | + | Adds 1.4 explosive damage when detonated in a [[:Category:Buildables#Dispenser|Dispenser]]. |
==Shell== | ==Shell== |
Revision as of 22:02, 29 January 2008
CellEnergy cells. Cells and Metal are one and the same in terms of ammunition units. Metal is simply Cells with a different label, as used by the Engineer. Used by Deals .7 damage per cell from an EMP, 1 damage per cell in a Dispenser. NailNail-shaped flechette. Used by RocketRockets make things go boom when they hit something. Used by Adds 8 explosive damage when detonated by an EMP. Adds 1.4 explosive damage when detonated in a Dispenser. Shell12-gauge shotgun shells. Used by 0.25 explosive damage per shell when detonated by an EMP. DetpackA special ammo type used internally in the game, carried only by the Demoman.
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