Difference between revisions of "Client Command:saveme"

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* The command "saveme" triggers a red cross symbol over the player who issues the command.  Allied medics can see this symbol over other players who trigger the command.
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==General==
  
* Saveme also triggers a text message requesting health and/or armor based on the players current supply.
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This command is used ingame by players to call for help from allied medics and engineers.
  
If a player needs health and armor:
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Pressing and holding a key bound to the command brings up a radial menu with the following options:
  
"I need health and armor! %h - %a"
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* Top or Center - Medic! - if infected: say_team "%h - %a I'm infected at the %l", if not infected say_team "%h - %a I need health at the %l"
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* Left - Engy! - say_team "%h - %a I need armour at the %l"
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* Right - Engy! - say_team "I need ammo at the %l"
  
If a player only needs health:
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Just pressing and releasing triggers the default medic health call.
  
"I need health! %h - %a"
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==Visual==
  
If a player only needs armor:
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* The command triggers a red cross symbol or wrench over the player who issues the command, according to the selected option.  Allied medics and engineers can see the appropriate symbol over other allied players who trigger the command.
  
"I need armor! %h - %a"
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==Audible==
  
If a player is infected:
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* The saveme command also plays a wav or mp3 file for allies close by alerting them to the request.
  
"I am infected and need a medic! %h - %a"
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==Other==
  
* If a player has full health and armor, saveme should not trigger, instead returning a message to the player that they do not need help.
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* The saveme command can only be called once every 5 seconds.  The visual notifier lasts for this same duration.  say_team text can only be triggered once every 5 seconds per the commands limit.  The radial menu should be greyed out for 5 seconds after issuing a command with it.
  
* Also to note, there should be a separate wrench model to accompany the medic cross, which will display to allied engineers like the cross does to medics.
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* The text string associated with each call is user modifiable via config.  Defaults are given above.
  
* The saveme command also plays a wav or mp3 file for allies close by alerting them to the request.
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[[Category:Client Commands]]
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[[Category:Archives]]

Latest revision as of 11:56, 28 February 2008

General

This command is used ingame by players to call for help from allied medics and engineers.

Pressing and holding a key bound to the command brings up a radial menu with the following options:

  • Top or Center - Medic! - if infected: say_team "%h - %a I'm infected at the %l", if not infected say_team "%h - %a I need health at the %l"
  • Left - Engy! - say_team "%h - %a I need armour at the %l"
  • Right - Engy! - say_team "I need ammo at the %l"

Just pressing and releasing triggers the default medic health call.

Visual

  • The command triggers a red cross symbol or wrench over the player who issues the command, according to the selected option. Allied medics and engineers can see the appropriate symbol over other allied players who trigger the command.

Audible

  • The saveme command also plays a wav or mp3 file for allies close by alerting them to the request.

Other

  • The saveme command can only be called once every 5 seconds. The visual notifier lasts for this same duration. say_team text can only be triggered once every 5 seconds per the commands limit. The radial menu should be greyed out for 5 seconds after issuing a command with it.
  • The text string associated with each call is user modifiable via config. Defaults are given above.