Difference between revisions of "Map:ff openfire"
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=Description= | =Description= | ||
− | + | Openfire takes place in a small field, where Red and Blue have decided to dirty up their new secret bases with a game of CTF. Unlike other CTF maps, a gate blocks the flags. In order to get the gates to open, somebody must run up to a switch in the Laser Control room. The gates will only stay open for 30 seconds, which forces attackers to work together and move quickly in order to capture the flag. | |
=Locations= | =Locations= | ||
==Respawn== | ==Respawn== | ||
− | There are two respawn rooms; one is near the Flag Room, and the other is near the Balcony. The transparent floor will heal you to the max, repair your armour to 100%, and give you max ammo. The backpack in respawn contains grenades. In the back of the respawn room is a teleporter that leads to the other respawn room. | + | There are two respawn rooms; one is near the Flag Room, and the other is near the Balcony. The transparent floor will heal you to the max, repair your armour to 100%, and give you max ammo. The backpack in respawn contains grenades. In the back of the respawn room is a teleporter that leads to the other respawn room. |
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{{Image_Gallery | {{Image_Gallery | ||
| igimage1=[[Image:Ff_openfire0059.gif|135px]] | | igimage1=[[Image:Ff_openfire0059.gif|135px]] | ||
− | | igcaption1= | + | | igcaption1=A respawn room. The tube on the left is a teleport to the other respawn room and the transparent floor is a resupply station. |
}} | }} | ||
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{{Image_Gallery | {{Image_Gallery | ||
| igimage1=[[Image:Ff_openfire0065.gif|135px]] | | igimage1=[[Image:Ff_openfire0065.gif|135px]] | ||
− | | igcaption1=. | + | | igcaption1=Overview of the Flag Room. |
| igimage2=[[Image:Ff_openfire0052.gif|135px]] | | igimage2=[[Image:Ff_openfire0052.gif|135px]] | ||
− | | igcaption2=. | + | | igcaption2=This area is a great place to place Sentires. It covers all three entrances, and can only be attacked via the Laser Control entrance. |
}} | }} | ||
==Laser Control== | ==Laser Control== | ||
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{{Image_Gallery | {{Image_Gallery | ||
| igimage1=[[Image:Ff_openfire0058.gif|135px]] | | igimage1=[[Image:Ff_openfire0058.gif|135px]] | ||
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==Lower Corridor== | ==Lower Corridor== | ||
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{{Image_Gallery | {{Image_Gallery | ||
| igimage1=[[Image:Ff_openfire0056.gif|135px]] | | igimage1=[[Image:Ff_openfire0056.gif|135px]] | ||
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{{Image_Gallery | {{Image_Gallery | ||
| igimage1=[[Image:Ff_openfire0053.gif|135px]] | | igimage1=[[Image:Ff_openfire0053.gif|135px]] | ||
− | | igcaption1=. | + | | igcaption1=Overview of the Balcony. Going forward will send you to the Resupply area and Lower Corridor, while going back will send you to the Flag Room. |
| igimage2=[[Image:Ff_openfire0054.gif|135px]] | | igimage2=[[Image:Ff_openfire0054.gif|135px]] | ||
− | | igcaption2=. | + | | igcaption2=The Balcnony give you a great view to the enemy's base. |
| igimage3=[[Image:Ff_openfire0055.gif|135px]] | | igimage3=[[Image:Ff_openfire0055.gif|135px]] | ||
− | | igcaption3=. | + | | igcaption3=Right outside the resupply room. |
}} | }} | ||
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{{Image_Gallery | {{Image_Gallery | ||
| igimage1=[[Image:Ff_openfire0064.gif|135px]] | | igimage1=[[Image:Ff_openfire0064.gif|135px]] | ||
− | | igcaption1=. | + | | igcaption1=Overview of the Perilous Passage. |
}} | }} | ||
==Outside== | ==Outside== | ||
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{{Image_Gallery | {{Image_Gallery | ||
| igimage1=[[Image:Ff_openfire0060.gif|135px]] | | igimage1=[[Image:Ff_openfire0060.gif|135px]] | ||
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{{Navigation Map Guides}} | {{Navigation Map Guides}} | ||
+ | {{Rating|3}} |
Latest revision as of 09:33, 29 March 2009
Description
Openfire takes place in a small field, where Red and Blue have decided to dirty up their new secret bases with a game of CTF. Unlike other CTF maps, a gate blocks the flags. In order to get the gates to open, somebody must run up to a switch in the Laser Control room. The gates will only stay open for 30 seconds, which forces attackers to work together and move quickly in order to capture the flag.
Locations
Respawn
There are two respawn rooms; one is near the Flag Room, and the other is near the Balcony. The transparent floor will heal you to the max, repair your armour to 100%, and give you max ammo. The backpack in respawn contains grenades. In the back of the respawn room is a teleporter that leads to the other respawn room.
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Flag Room
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Laser Control
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Lower Corridor
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Balcony
Perilous Passage
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Outside
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