Difference between revisions of "Weapon:Super Shotgun"
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{{Page_Weapon | {{Page_Weapon | ||
| infoboxweapon = | | infoboxweapon = | ||
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| rof = .7 s | | rof = .7 s | ||
| rps = 16 | | rps = 16 | ||
− | | damage = | + | | damage = 54 |
| recoil = .8 | | recoil = .8 | ||
− | | projectilespeed = | + | | projectilespeed = Instantaneous |
| bullets = 14 | | bullets = 14 | ||
| bulletspread = .06 | | bulletspread = .06 | ||
− | | prereload = . | + | | prereload = 0.5 sec |
− | | reload = . | + | | reload = 0.35 sec |
| postreload = .7 sec | | postreload = .7 sec | ||
| spintime = N/A | | spintime = N/A | ||
Line 30: | Line 29: | ||
| strategyandtips = | | strategyandtips = | ||
This is a great weapon against nearly every class. It does good damage and it's spread makes it viable up to medium distance, so you don't have to run up to your target and open fire. For the Engineer and Medic, it is the strongest weapon in their arsenal, while it's a great backup weapon for Soldiers, Spys and HWGuys. Don't ever underestimate this weapon. | This is a great weapon against nearly every class. It does good damage and it's spread makes it viable up to medium distance, so you don't have to run up to your target and open fire. For the Engineer and Medic, it is the strongest weapon in their arsenal, while it's a great backup weapon for Soldiers, Spys and HWGuys. Don't ever underestimate this weapon. | ||
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+ | Be careful; even though it's magazine capacity is 16 shells, it uses two shells every time you hit the Fire button. Basically, this means you have eight shots before you must reload. In addition, every time the reloading animation shows your guy putting in a shell, he's really putting in two. | ||
}} | }} | ||
+ | ==Image Gallery== | ||
+ | {{Image_Gallery | ||
+ | | igimage1=[[Image:ssgpump.jpg|135px]] | ||
+ | | igcaption1=The Super Shotgun being pumped. | ||
+ | | igimage2=[[Image:ssgreload.jpg|135px]] | ||
+ | | igcaption2=Reloading the Super Shotgun. | ||
+ | | igimage3=[[Image:ssg2shells.jpg|135px]] | ||
+ | | igcaption3=When the Super Shotgun is fired, it ejects two shells. | ||
+ | | igimage4=[[Image:ssgspread.jpg|135px]] | ||
+ | | igcaption4=The spread of a Super Shotgun's blast. | ||
+ | }} | ||
[[Category:Hitscan]] | [[Category:Hitscan]] | ||
− | {{ | + | {{Rating|4}} |
Latest revision as of 12:26, 4 October 2009
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A double-barreled over/under shotgun. Used by the Soldier, HWGuy, Medic, Spy and Engineer
Details
This weapon, when fired, shoots 14 bullets in a somewhat loose pattern.
Special Abilities
This weapon has no special abilities.
Strategy And Tips
This is a great weapon against nearly every class. It does good damage and it's spread makes it viable up to medium distance, so you don't have to run up to your target and open fire. For the Engineer and Medic, it is the strongest weapon in their arsenal, while it's a great backup weapon for Soldiers, Spys and HWGuys. Don't ever underestimate this weapon.
Be careful; even though it's magazine capacity is 16 shells, it uses two shells every time you hit the Fire button. Basically, this means you have eight shots before you must reload. In addition, every time the reloading animation shows your guy putting in a shell, he's really putting in two.
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Image Gallery
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