Difference between revisions of "Weapon:Assault Cannon"

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=Content=
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{{Page_Weapon
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| infoboxweapon =
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{{Infobox Weapon
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| weapon portrait = [[Image:ac.jpg|300px]]
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| weaponname = '''Assault Cannon'''
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| rof = 0.1
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| rps = N/A
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| damage = 12
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| recoil = .4
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| projectilespeed = Instantaneous
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| bullets = 2
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| bulletspread = .08
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| prereload = N/A
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| reload = N/A
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| postreload = N/A
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| spintime = .7
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| defaultammo = 200
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| maxammo = 300
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| ammotype = [[Reference:Ammo#Shells|Shells]]
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|
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}}
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| weaponname =
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Class
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| weaponintro =
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An enormous, shotgun shell spewing minigun. Used by the [[Heavy|HWGuy]].
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| changesinfo =
  
==Damage==
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| ability1 =  
* '''x''' damage per shell
 
  
==Rate of Fire==
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| strategyandtips =
* '''x''' shots per second
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To effectively use the Assault Cannon, fire it at close to medium range. The bullets will spread at long range, making it difficult to effectively harm a target at a distance. The assault cannon also has a very short windup time before it begins firing.
  
==Spread of Fire==
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The AC can destroy anything if the target is close to it, so try to use it at chokepoints so that the enemy has to get close to you before moving on. At minimum, it'll inflict a serious amount of damage.
* Fairly wide. It should be inaccurate in yard situations, or shooting past medium distance.
 
  
==Ammo==
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Be careful; while you're firing the minigun, your speed will be halved. It's best to stay at one position when using this weapon, so that your attempt at trying to chase an enemy isn't thwarted by your reduced speed.
* [[Ammo:Shell|Shells]]
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}}
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[[Category:Hitscan]]
  
==Special==
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==Image Gallery==
* The Assault Cannon requires a dry-spinup period of roughly one second to pass before bullets start to shoot from the barrel.
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{{Image_Gallery
* The HW moves at a speed 80 units per second when the AC is spinning.
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| igimage1=[[Image:minioverheat.jpg|135px]]
* Being hit with the AC can cause a 'pushback' effect
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| igcaption1=The Assault Cannon after firing it for a while
* Being hit with the AC can cause the player's view to jerk a little
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}}
 
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{{Rating|4}}
I really have no idea how to get this data.
 
 
 
==Animation==
 
[[Animation:Assault Cannon|Assault Cannon]]
 
 
 
[[Category:Hitscan]]
 
{{Weapons}}
 

Latest revision as of 12:28, 4 October 2009

Assault Cannon
Ac.jpg
Characteristics
Rate of Fire 0.1 Magazine Size N/A
Damage 12 Recoil .4
Projectile Info
Projectile Speed Instantaneous    
Hitscan Info
Bullets To Shoot 2 Bullet Spread .08
Pre Reload Time N/A Reload Time N/A
Post Reload Time N/A Spintime (AC) .7
Default Ammo 200 Max Ammo 300
Ammo Type Shells    

An enormous, shotgun shell spewing minigun. Used by the HWGuy.

Details

Special Abilities

Strategy And Tips

To effectively use the Assault Cannon, fire it at close to medium range. The bullets will spread at long range, making it difficult to effectively harm a target at a distance. The assault cannon also has a very short windup time before it begins firing.

The AC can destroy anything if the target is close to it, so try to use it at chokepoints so that the enemy has to get close to you before moving on. At minimum, it'll inflict a serious amount of damage.

Be careful; while you're firing the minigun, your speed will be halved. It's best to stay at one position when using this weapon, so that your attempt at trying to chase an enemy isn't thwarted by your reduced speed.

FF Weapons
Melee Crowbar  •  Knife  •  Medkit  •  Spanner  •  Umbrella
Bullet Assault Cannon  •  Auto Rifle
Pelletgun  •  Sniper Rifle  •  Super Shotgun
Projectile Flamethrower  •  Grenade Launcher  •  Incendiary Cannon  •  Nailgun
Pipe Launcher  •  Railgun  •  RPG  •  Super Nailgun  •  Tranq
Misc Detpack  •  Dispenser  •  Sentry Gun  •  Jump Pad

Image Gallery

Minioverheat.jpg
The Assault Cannon after firing it for a while
Image gallery filler.jpg
 
Image gallery filler.jpg
 
Image gallery filler.jpg
 

Rating-FilledStar.gifRating-FilledStar.gifRating-FilledStar.gifRating-FilledStar.gif

Excellent