Difference between revisions of "Weapon:Spanner"

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=Content=
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{{Page_Weapon
* Used by the [[Class:Engineer|Engineer]].
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| infoboxweapon =
[[Image:wrench.jpg|thumb|]]
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{{Infobox Weapon
==Combat==
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| weapon portrait = [[Image:wrench.jpg|150px]]
* 18 damage per whack.
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| weaponname = '''Spanner'''
 
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| rof = .4 s
==Rate of Fire==
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| rps = N/A
* '''x''' hits per second.
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| damage = 30
 
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| recoil = N/A
==Friendly==
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| projectilespeed = N/A
* 50 Armour per whack, 10 cells per whack. Armour type doesn't make a difference, same for the cost.
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| bullets = N/A
 
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| bulletspread = N/A
==Repair & Upgrades==
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| prereload = N/A
* Sg and dispenser stuff?  What does one whack put into a level 1,2 and 3 sentry gun?  What does one whack put into a Dispenser?  etc.
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| reload = N/A
 
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| postreload = N/A
==Special==
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| spintime = N/A
* Can repair, upgrade and re-stock [[Buildables]].
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| defaultammo = N/A
* Can repair the armour of teammates.
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| maxammo = N/A
* Can affect map objects and goals at the mapper's discretion (example: Repairing the grate on twilight).
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| ammotype = [[Reference:Ammo#Cells|Cells]]
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|
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}}
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| weaponname =
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Class
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| weaponintro =
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A wrench that can be used to support the team in a variety of ways. Used by the [[Class:Engineer|Engineer]].
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| changesinfo =
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It's a melee weapon. It does exactly the same amount of damage to enemies as the [[Weapon:Crowbar|Crowbar]], which isn't a lot.
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| ability1 =  
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* The spanner can repair a teammate's [[Armour]] if you hit him with it.
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*| ability2 =
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If you hit a friendly [[:Category:Buildables#Sentry_Gun|Sentry Gun]] or [[:Category:Buildables#Dispenser|Dispenser]] with your wrench, you will repair it and fill it with ammo from your reserves.
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*| ability3 =
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If you hit a sentry that isn't level 3 and you have 130 metal, you will upgrade it.
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| strategyandtips =
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This weapon is what gives the Engineer his support powers. As a weapon, it's a Crowbar with a new model. Don't use it as a weapon unless you get caught with your pants down, and even then you should switch to your Super Shotgun.
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}}
  
 
[[Category:Melee]]
 
[[Category:Melee]]
{{Weapons}}
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{{Rating|4}}

Latest revision as of 11:02, 13 June 2011

Spanner
Wrench.jpg
Characteristics
Rate of Fire .4 s Magazine Size N/A
Damage 30 Recoil N/A
Projectile Info
Projectile Speed N/A    
Hitscan Info
Bullets To Shoot N/A Bullet Spread N/A
Pre Reload Time N/A Reload Time N/A
Post Reload Time N/A Spintime (AC) N/A
Default Ammo N/A Max Ammo N/A
Ammo Type Cells    

A wrench that can be used to support the team in a variety of ways. Used by the Engineer.

Details

It's a melee weapon. It does exactly the same amount of damage to enemies as the Crowbar, which isn't a lot.

Special Abilities

  • The spanner can repair a teammate's Armour if you hit him with it.
  • If you hit a friendly Sentry Gun or Dispenser with your wrench, you will repair it and fill it with ammo from your reserves.
  • If you hit a sentry that isn't level 3 and you have 130 metal, you will upgrade it.

Strategy And Tips

This weapon is what gives the Engineer his support powers. As a weapon, it's a Crowbar with a new model. Don't use it as a weapon unless you get caught with your pants down, and even then you should switch to your Super Shotgun.

FF Weapons
Melee Crowbar  •  Knife  •  Medkit  •  Spanner  •  Umbrella
Bullet Assault Cannon  •  Auto Rifle
Pelletgun  •  Sniper Rifle  •  Super Shotgun
Projectile Flamethrower  •  Grenade Launcher  •  Incendiary Cannon  •  Nailgun
Pipe Launcher  •  Railgun  •  RPG  •  Super Nailgun  •  Tranq
Misc Detpack  •  Dispenser  •  Sentry Gun  •  Jump Pad

Rating-FilledStar.gifRating-FilledStar.gifRating-FilledStar.gifRating-FilledStar.gif

Excellent