Difference between revisions of "Weapon:Assault Cannon"
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− | = | + | {{Page_Weapon |
+ | | infoboxweapon = | ||
+ | {{Infobox Weapon | ||
+ | | weapon portrait = [[Image:ac.jpg|300px]] | ||
+ | | weaponname = '''Assault Cannon''' | ||
+ | | rof = 0.1 | ||
+ | | rps = N/A | ||
+ | | damage = 12 | ||
+ | | recoil = .4 | ||
+ | | projectilespeed = Instantaneous | ||
+ | | bullets = 2 | ||
+ | | bulletspread = .08 | ||
+ | | prereload = N/A | ||
+ | | reload = N/A | ||
+ | | postreload = N/A | ||
+ | | spintime = .7 | ||
+ | | defaultammo = 200 | ||
+ | | maxammo = 300 | ||
+ | | ammotype = [[Reference:Ammo#Shells|Shells]] | ||
+ | | | ||
+ | }} | ||
+ | | weaponname = | ||
+ | Class | ||
+ | | weaponintro = | ||
+ | An enormous, shotgun shell spewing minigun. Used by the [[Heavy|HWGuy]]. | ||
+ | | changesinfo = | ||
+ | |||
+ | | ability1 = | ||
+ | |||
+ | | strategyandtips = | ||
+ | To effectively use the Assault Cannon, fire it at close to medium range. The bullets will spread at long range, making it difficult to effectively harm a target at a distance. The assault cannon also has a very short windup time before it begins firing. | ||
+ | |||
+ | The AC can destroy anything if the target is close to it, so try to use it at chokepoints so that the enemy has to get close to you before moving on. At minimum, it'll inflict a serious amount of damage. | ||
+ | |||
+ | Be careful; while you're firing the minigun, your speed will be halved. It's best to stay at one position when using this weapon, so that your attempt at trying to chase an enemy isn't thwarted by your reduced speed. | ||
+ | }} | ||
+ | [[Category:Hitscan]] | ||
+ | |||
+ | ==Image Gallery== | ||
+ | {{Image_Gallery | ||
+ | | igimage1=[[Image:minioverheat.jpg|135px]] | ||
+ | | igcaption1=The Assault Cannon after firing it for a while | ||
+ | }} | ||
+ | {{Rating|4}} |
Latest revision as of 12:28, 4 October 2009
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An enormous, shotgun shell spewing minigun. Used by the HWGuy.
Details
Special Abilities
Strategy And Tips
To effectively use the Assault Cannon, fire it at close to medium range. The bullets will spread at long range, making it difficult to effectively harm a target at a distance. The assault cannon also has a very short windup time before it begins firing.
The AC can destroy anything if the target is close to it, so try to use it at chokepoints so that the enemy has to get close to you before moving on. At minimum, it'll inflict a serious amount of damage.
Be careful; while you're firing the minigun, your speed will be halved. It's best to stay at one position when using this weapon, so that your attempt at trying to chase an enemy isn't thwarted by your reduced speed.
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Image Gallery
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