Difference between revisions of "Category:Lua"

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(New page: [http://www.lua.org/ LUA] is a scripting language that has become popular with game developers with its ease of use, Fortress Forever has it embedded within the game server to create compl...)
 
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[http://www.lua.org/ LUA] is a scripting language that has become popular with game developers with its ease of use, Fortress Forever has it embedded within the game server to create complex game rules for the game and still allow mappers and server admin's to create new and different game modes for players to have fun on as well as allow smaller changes to the map without a need to change the map itself.
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{{Infobox manual/Header}}
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{{Infobox_mapping}}
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[http://www.lua.org/ Lua] is a scripting language that has become popular with game developers with its ease of use. Fortress Forever has it embedded within the game server to create complex game rules for the game.  It allows mappers to create new and different game modes, as for server admins to change the rules of a map without changing the map itself.
  
If you are interested in learning the lua scripting language you can go here: [http://lua-users.org/wiki/LearningLua Learning Lua]
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Mappers who do not wish to script new game modes can use the ready made [[Map_Templates]] which are included with Fortress Forever. Minimal lua editing is required.
  
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If you are interested in learning the lua scripting language, try these links:
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*[http://www.lua.org/manual/5.1/ Lua 5.1 Reference Manual]
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*[http://www.lua.org/pil/ Programming in Lua tutorial]
 
[[Category:Mapping]]
 
[[Category:Mapping]]
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{{Infobox manual/Footer}}

Latest revision as of 21:52, 13 May 2012


Mapping for FF
The Basics

Setting up Hammer
Getting Started With Lua
Releasing a map

FF-specific Entities

Lua location system

Map Templates
FF Lua Documentation

Entity Typing
Entity Collections

Commands
Callbacks

Lua is a scripting language that has become popular with game developers with its ease of use. Fortress Forever has it embedded within the game server to create complex game rules for the game. It allows mappers to create new and different game modes, as for server admins to change the rules of a map without changing the map itself.

Mappers who do not wish to script new game modes can use the ready made Map_Templates which are included with Fortress Forever. Minimal lua editing is required.

If you are interested in learning the lua scripting language, try these links: