Difference between revisions of "Reference:Ammo"
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m (Single Shotty to Pelletgun) |
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+ | {{Infobox manual/Header}} | ||
==Cell== | ==Cell== | ||
[[Image:mininail.jpg|frame]] | [[Image:mininail.jpg|frame]] | ||
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* [[Weapon:Spanner|Wrench]] | * [[Weapon:Spanner|Wrench]] | ||
− | Deals .7 damage per cell from an [[Grenade:EMP|EMP]], 1 damage per cell in a [[ | + | Deals .7 damage per cell from an [[Grenade:EMP|EMP]], 1 damage per cell in a [[:Category:Buildables#Dispenser|Dispenser]]. |
==Nail== | ==Nail== | ||
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* [[Weapon:Super_Nailgun|Super Nailgun]] | * [[Weapon:Super_Nailgun|Super Nailgun]] | ||
* [[Weapon:Railgun|Railgun]] | * [[Weapon:Railgun|Railgun]] | ||
− | * [[Weapon: | + | * [[Weapon:Tranquilizer Gun|Tranquilizer Gun]] |
==Rocket== | ==Rocket== | ||
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Adds 8 explosive damage when detonated by an [[Grenade:EMP|EMP]]. | Adds 8 explosive damage when detonated by an [[Grenade:EMP|EMP]]. | ||
− | Adds 1.4 explosive damage when detonated in a [[ | + | Adds 1.4 explosive damage when detonated in a [[:Category:Buildables#Dispenser|Dispenser]]. |
==Shell== | ==Shell== | ||
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'''Used by''' | '''Used by''' | ||
− | * [[Weapon: | + | * [[Weapon:Pelletgun|Pelletgun]] |
* [[Weapon:Super_Shotgun|Super Shotgun]] | * [[Weapon:Super_Shotgun|Super Shotgun]] | ||
* [[Weapon:Assault_Cannon|Assault Cannon]] | * [[Weapon:Assault_Cannon|Assault Cannon]] | ||
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0.25 explosive damage per shell when detonated by an EMP. | 0.25 explosive damage per shell when detonated by an EMP. | ||
+ | |||
+ | ==Detpack== | ||
+ | [[Image:detpackammo.jpg|frame]] | ||
+ | A special ammo type used internally in the game, carried only by the [[Class:Demoman|Demoman]].<br> | ||
+ | <br> | ||
+ | '''Used by''' | ||
+ | * [[Buildable:Detpack|Detpack]] | ||
+ | |||
+ | ==Jump Pad== | ||
+ | [[Image:Jumppadammo.jpg|frame]] | ||
+ | A special ammo type used internally in the game, carried only by the [[Class:Scout|Scout]].<br><br> | ||
+ | '''Used by''' | ||
+ | *[[Buildable:Jump Pad|Jump Pad]] | ||
+ | |||
+ | {{Navigation Reference}} | ||
+ | {{Infobox manual/Footer}} | ||
+ | {{Rating|3}} |
Latest revision as of 22:19, 22 July 2016
CellEnergy cells. Cells and Metal are one and the same in terms of ammunition units. Metal is simply Cells with a different label, as used by the Engineer. Used by Deals .7 damage per cell from an EMP, 1 damage per cell in a Dispenser. NailNail-shaped flechette. Used by RocketRockets make things go boom when they hit something. Used by Adds 8 explosive damage when detonated by an EMP. Adds 1.4 explosive damage when detonated in a Dispenser. Shell12-gauge shotgun shells. Used by 0.25 explosive damage per shell when detonated by an EMP. DetpackA special ammo type used internally in the game, carried only by the Demoman. Jump PadA special ammo type used internally in the game, carried only by the Scout.
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