Difference between revisions of "Map:ff shutdown2"

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The WIP page is below this.
 
{{Map Stub | map = Ff_shutdown2}}
 
 
=Description=
 
=Description=
 +
Shutdown2 is a CTF map that takes place in a large pit in a hilly area. Red and Blue have rewired the power generator from a nearby town to power laser fields protecting their flags.
 +
 +
The key twist in this map is that there are lasers blocking the entrance to the Flag Room. If you touch the lasers, you will explode. To disable them, you must find and disable the power generator located nearby. Once it's down, you have a minute to grab the flag and get it out of the flag room. This encourages teammates to work together (for once!).
  
 
=Locations=
 
=Locations=
  
==[[Map:ff_shutdown2/respawn|Respawn]]==
+
==Respawn==
 +
This is where you'll respawn. There are two ammo backpacks side-by-side and an isolated grenade backpack in each respawn room. The ammo packpacks contain 150 Nails, 50 Cells, 200 Shells, 25 Rockets and full health and armour. The grenade bags contain four grenades of each type.
 +
 
  
==[[Map:ff_shutdown2/Ramp_Room|Ramp Room]]==
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{{Image_Gallery
 +
| igimage1=[[Image:ff_shutdown20010.jpg|135px]]
 +
| igcaption1=Respawn Room 1, in the Top of the Ramp.
 +
| igimage2=[[Image:ff_shutdown20010.jpg|135px]]
 +
| igcaption2=Respawn Room 2, in the lower Ramp Room.
 +
}}
  
==[[Map:ff_shutdown2/Ramp|Ramp]]==
+
==Ramp Room==
 +
{{Image_Gallery
 +
| igimage1=[[Image:ff_shutdown20007.jpg|135px]]
 +
| igcaption1=Overview of the Ramp Room.
 +
| igimage2=[[Image:ff_shutdown20013.jpg|135px]]
 +
| igcaption2=The Upper Ramp Room.
 +
| igimage3=[[Image:ff_shutdown20027.jpg|135px]]
 +
| igcaption3=The resupply/respawn room on the right side of the lower Ramp Room.
 +
}}
  
==[[Map:ff_shutdown2/Top_Ramp|Top of the Ramp]]==
+
==Top of the Ramp==
 +
{{Image_Gallery
 +
| igimage1=[[Image:ff_shutdown20010.jpg|135px]]
 +
| igcaption1=Overview of the Top of the Ramp.
 +
| igimage2=[[Image:ff_shutdown20012.jpg|135px]]
 +
| igcaption2=Fork that leads to the Flag Room.
 +
| igimage3=[[Image:ff_shutdown20011.jpg|135px]]
 +
| igcaption3=The elevator.
 +
}}
  
==[[Map:ff_shutdown2/Security|Security]]==
+
==Security==
 +
{{Image_Gallery
 +
| igimage1=[[Image:ff_shutdown20019.jpg|135px]]
 +
| igcaption1=This switch, when touched, will deactivate the lasers for 60 seconds.
 +
| igimage2=[[Image:ff_shutdown20016.jpg|135px]]
 +
| igcaption2=The entrances to the generator room.
 +
}}
  
==[[Map:ff_shutdown2/Battlements|Battlements]]==
+
==Battlements==
 +
{{Image_Gallery
 +
| igimage1=[[Image:ff_shutdown20022.jpg|135px]]
 +
| igcaption1=The Capture Point is hidden between the two sniper posts.
 +
}}
  
==[[Map:ff_shutdown2/Plank|Plank]]==
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==Plank==
 +
{{Image_Gallery
 +
| igimage1=[[Image:ff_shutdown20014.jpg|135px]]
 +
| igcaption1=Don't fall down!
 +
}}
  
==[[Map:ff_shutdown2/Flag_Room|Flag Room]]==
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==Flag Room==
[[Image:Ff_shutdown20029.jpg|If the lasers are down, you have a clear shot at the flag.|thumb]]
+
{{Image_Gallery
<br>
+
| igimage1=[[Image:ff_shutdown20004.jpg|135px]]
<br>
+
| igcaption1=Overview of the Flag Room.
<br>
+
| igimage2=[[Image:ff_shutdown20023.jpg|135px]]
<br>
+
| igcaption2=Shot of the flagroom from the roof.
<br>
+
| igimage3=[[Image:ff_shutdown20005.jpg|135px]]
<br>
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| igcaption3=Shot from the top of the flag room.
<br>
+
| igimage4=[[Image:ff_shutdown20031.jpg|135px]]
<br>
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| igcaption4=What happens when you try to run through the lasers.
<br>
+
}}
  
==[[Map:ff_shutdown2/Lift|Life]]==
+
==Train Tunnel==
 +
{{Image_Gallery
 +
| igimage1=[[Image:ff_shutdown20008.jpg|135px]]
 +
| igcaption1=Behind the boxes is a cache of medikits.
 +
| igimage2=[[Image:ff_shutdown20009.jpg|135px]]
 +
| igcaption2=People usually don't go this way, so it's usually empty.
 +
}}
  
==[[Map:ff_shutdown2/Underground|Underground]]==
 
  
==[[Map:ff_shutdown2/Train_Tunnel|Train Tunnel]]==
 
  
==[[Map:ff_shutdown2/Yard|Yard]]==
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==Yard==
 +
{{Image_Gallery
 +
| igimage1=[[Image:ff_shutdown20000.jpg|135px]]
 +
| igcaption1=Overview of the yard. Notice the pathway that's near the top of it.
 +
| igimage2=[[Image:ff_shutdown20020.jpg|135px]]
 +
| igcaption2=The base.
 +
}}
  
==[[Map:ff_shutdown2/Bunker|Bunker]]==
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==Bunker==
 +
{{Image_Gallery
 +
| igimage1=[[Image:ff_shutdown20001.jpg|135px]]
 +
| igcaption1=The inner bunker. Not a lot goes on here.
 +
}}
  
 
{{Navigation Map Guides}}
 
{{Navigation Map Guides}}
 +
{{Rating|4}}

Latest revision as of 09:26, 29 March 2009

Description

Shutdown2 is a CTF map that takes place in a large pit in a hilly area. Red and Blue have rewired the power generator from a nearby town to power laser fields protecting their flags.

The key twist in this map is that there are lasers blocking the entrance to the Flag Room. If you touch the lasers, you will explode. To disable them, you must find and disable the power generator located nearby. Once it's down, you have a minute to grab the flag and get it out of the flag room. This encourages teammates to work together (for once!).

Locations

Respawn

This is where you'll respawn. There are two ammo backpacks side-by-side and an isolated grenade backpack in each respawn room. The ammo packpacks contain 150 Nails, 50 Cells, 200 Shells, 25 Rockets and full health and armour. The grenade bags contain four grenades of each type.


Ff shutdown20010.jpg
Respawn Room 1, in the Top of the Ramp.
Ff shutdown20010.jpg
Respawn Room 2, in the lower Ramp Room.
Image gallery filler.jpg
 
Image gallery filler.jpg
 

Ramp Room

Ff shutdown20007.jpg
Overview of the Ramp Room.
Ff shutdown20013.jpg
The Upper Ramp Room.
Ff shutdown20027.jpg
The resupply/respawn room on the right side of the lower Ramp Room.
Image gallery filler.jpg
 

Top of the Ramp

Ff shutdown20010.jpg
Overview of the Top of the Ramp.
Ff shutdown20012.jpg
Fork that leads to the Flag Room.
Ff shutdown20011.jpg
The elevator.
Image gallery filler.jpg
 

Security

Ff shutdown20019.jpg
This switch, when touched, will deactivate the lasers for 60 seconds.
Ff shutdown20016.jpg
The entrances to the generator room.
Image gallery filler.jpg
 
Image gallery filler.jpg
 

Battlements

Ff shutdown20022.jpg
The Capture Point is hidden between the two sniper posts.
Image gallery filler.jpg
 
Image gallery filler.jpg
 
Image gallery filler.jpg
 

Plank

Ff shutdown20014.jpg
Don't fall down!
Image gallery filler.jpg
 
Image gallery filler.jpg
 
Image gallery filler.jpg
 

Flag Room

Ff shutdown20004.jpg
Overview of the Flag Room.
Ff shutdown20023.jpg
Shot of the flagroom from the roof.
Ff shutdown20005.jpg
Shot from the top of the flag room.
Ff shutdown20031.jpg
What happens when you try to run through the lasers.

Train Tunnel

Ff shutdown20008.jpg
Behind the boxes is a cache of medikits.
Ff shutdown20009.jpg
People usually don't go this way, so it's usually empty.
Image gallery filler.jpg
 
Image gallery filler.jpg
 


Yard

Ff shutdown20000.jpg
Overview of the yard. Notice the pathway that's near the top of it.
Ff shutdown20020.jpg
The base.
Image gallery filler.jpg
 
Image gallery filler.jpg
 

Bunker

Ff shutdown20001.jpg
The inner bunker. Not a lot goes on here.
Image gallery filler.jpg
 
Image gallery filler.jpg
 
Image gallery filler.jpg
 


Map Guides
Capture The Flag
2Fort  •  2 More Forts  •  Aardvark  •  Bases  •  Crossover  •  Destroy  •  Dropdown  •  Monkey  •  Openfire  •  Pitfall  •  Schtop  •  Shutdown2  •  Well
Attack and Defend
Anticitizen  •  Cornfield  •  Dustbowl  •  Ksour  •  Napoli  •  Palermo  •  Vertigo
Other
Canalzone 2  •  Tiger  •  Warpath  •  The Hunted  •  Mulch Deathmatch  •  Push  •  Waterpolo  •  Epicenter  •  Fusion  •  Genesis  •  Impact
Map Guides Main

Rating-FilledStar.gifRating-FilledStar.gifRating-FilledStar.gifRating-FilledStar.gif

Excellent