Difference between revisions of "Class:Spy"
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{{Inline_Ability| | {{Inline_Ability| | ||
− | |name = Reduced Fall Damage | + | |name = [[Class_Ability:Reduced_Falling_Damage|Reduced Fall Damage]] |
|description= | |description= | ||
Spies must fall 50% as far as other classes to receive fall damage, and they receive 50% less damage than other classes when they sustain fall damage. | Spies must fall 50% as far as other classes to receive fall damage, and they receive 50% less damage than other classes when they sustain fall damage. | ||
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|name = [[Class_Ability:Stealth|Stealth]] | |name = [[Class_Ability:Stealth|Stealth]] | ||
|description= | |description= | ||
− | Spies do not make footstep sounds like the other classes do. However, they will make footsteps while disguised so as to not ruin the illusion of the disguise.If a Spy is crouching when he lands from a fall, he will make no noise. However, a Spy can choose to stand while falling so as to purposely make noise if they choose to do so. | + | Spies do not make footstep sounds like the other classes do. However, they will make footsteps while disguised so as to not ruin the illusion of the disguise. If a Spy is crouching when he lands from a fall, he will make no noise. However, a Spy can choose to stand while falling so as to purposely make noise if they choose to do so. |
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* Patrol your base and attempt to backstab unsuspecting attackers. | * Patrol your base and attempt to backstab unsuspecting attackers. | ||
− | ====Playing Against | + | ====Playing Against a Spy==== |
* On servers where friendly fire is turned off, you can easily spycheck teammates by shooting them. | * On servers where friendly fire is turned off, you can easily spycheck teammates by shooting them. | ||
* Spies are equipped to excel at infiltration. The best defense against a Spy is a wary and alert team. | * Spies are equipped to excel at infiltration. The best defense against a Spy is a wary and alert team. |
Latest revision as of 06:44, 24 June 2013
The thinking man's class, the Spy is the assassin and saboteur of Fortress Forever. He has a wide variety of special abilities at his disposal that help him excel at infiltration and sabotage. The spy wages a psychological war with the enemy; he uses stealth and subterfuge to maneuver through the enemy base unhinged and then strike where it will hurt most. The Spy's Knife can instantly and silently kill an enemy player if they are stabbed from behind. The Spy also carries a tranquilizer gun loaded with a secret mixture of sedatives and psychosis drugs that slow down and disorient enemy players. For times when a more direct approach is required, the spy also packs a super shotgun and nail gun. Basic Strategy
Special Abilities
WeaponsKnifeThe knife is the signature weapon of the spy. Although it's a melee weapon, it is very deadly. Normal hits deal significantly more damage than the crowbar, and backstabs kill instantly. Much of learning how to be a good spy is proper use of the knife. Tranquilizer GunThe tranq is useful for slowing down pursuers, catching up with targets, and in general causing annoyance. Each successful shot causes the target to suffer from an increasingly powerful sedation effect. The enemy's movement speed is slowed and their vision blurred. The projectiles from this weapon do not hit instantly; so you must learn to lead targets at medium and long ranges. Super ShotgunThe super shotgun is the spy's main weapon if he gets in trouble. It doesn't have the grace or style of a saboteur, but it gets the job done when you need to fight for your life. NailgunThe nailgun is most useful for taking out sentry guns. It works at an almost unlimited range and the steady stream of nails destroys the gun quickly. Combine the nailgun with frag grenades and circle strafing for maximum effect against sentries. GrenadesFrag GrenadeThe standard fragmentation grenade: lots of damage, a large blast radius. Like the super shotgun, it doesn't exactly have the style of a calm, cool infiltrator, but it will be one of your most useful weapons. Additional Strategy and Tips
Offensive Spy
Defensive Spy
Playing Against a Spy
Further reading
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