Difference between revisions of "Client Command:saveme"

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The command "saveme" triggers a red cross symbol over the player who issues the command.  Allied medics can see this symbol over other players who trigger the command.
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* The command "saveme" triggers a red cross symbol over the player who issues the command.  Allied medics can see this symbol over other players who trigger the command.
  
Saveme also triggers a text message requesting health and/or armor based on the players current supply.
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* Saveme also triggers a text message requesting health and/or armor based on the players current supply.
  
 
If a player needs health and armor:
 
If a player needs health and armor:
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"I am infected and need a medic! %h - %a"
 
"I am infected and need a medic! %h - %a"
  
If a player has full health and armor, saveme should not trigger, instead returning a message to the player that they do not need help.
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* If a player has full health and armor, saveme should not trigger, instead returning a message to the player that they do not need help.
  
Also to note, there should be a separate wrench model to accompany the medic cross, which will display to allied engineers like the cross does to medics.
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* Also to note, there should be a separate wrench model to accompany the medic cross, which will display to allied engineers like the cross does to medics.
  
The saveme command also plays a wav or mp3 file for allies close by alerting them to the request.
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* The saveme command also plays a wav or mp3 file for allies close by alerting them to the request.

Revision as of 23:00, 2 July 2006

  • The command "saveme" triggers a red cross symbol over the player who issues the command. Allied medics can see this symbol over other players who trigger the command.
  • Saveme also triggers a text message requesting health and/or armor based on the players current supply.

If a player needs health and armor:

"I need health and armor! %h - %a"

If a player only needs health:

"I need health! %h - %a"

If a player only needs armor:

"I need armor! %h - %a"

If a player is infected:

"I am infected and need a medic! %h - %a"

  • If a player has full health and armor, saveme should not trigger, instead returning a message to the player that they do not need help.
  • Also to note, there should be a separate wrench model to accompany the medic cross, which will display to allied engineers like the cross does to medics.
  • The saveme command also plays a wav or mp3 file for allies close by alerting them to the request.