Difference between revisions of "Grenade:Nail"
From Fortress Forever Wiki
Jump to navigationJump to searchLine 1: | Line 1: | ||
=Content= | =Content= | ||
The nail grenade. | The nail grenade. | ||
− | + | [[Image:nailgren.jpg|frame]] | |
==Damage== | ==Damage== | ||
* '''x''' damage per nail strike | * '''x''' damage per nail strike |
Revision as of 19:03, 28 December 2007
Content
The nail grenade.
Damage
- x damage per nail strike
- 50 damage for a direct hit from secondary explosion
Splash Range
- x units
Fuse
- Standard.
Speed of Gren Throw
- Standard.
Time of Effect
- 3 seconds (TFC is 4)
Specal Properties
- Upon the initial detonation, the nail grenade jumps up to waist height (~30 units) in a period of roughly 1/3 of a second.
- The Grenade should not 'pop' up through solid surfaces. If a surface is blocking its way, it should stop rising.
- It then locks in position and spins on the spot, ejecting nails in a horizontal direction (i.e. parallel to ground)
- Explodes after initial nail ejection phase.
|