Difference between revisions of "Template:Infobox Weapon"

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{| border="0" style="background:#ffffff;font-size:140%" width="100%" align="center" cellpadding="0" cellspacing="0"
 
{| border="0" style="background:#ffffff;font-size:140%" width="100%" align="center" cellpadding="0" cellspacing="0"
|+ style="background:#dce7ed; color:#000000"|{{{classname|N/A}}}
+
|+ style="background:#dce7ed; color:#000000"|{{{weaponname|N/A}}}
 
|- style="height:195px"
 
|- style="height:195px"
| font-size="100%" align="center"| {{{Class Portrait|Class<br>Portrait<br>Goes<br>Here<br>&nbsp;<br>190px<br>x<br>380px}}}
+
| font-size="100%" align="center"| {{{Weapon Portrait|Weapon Portrait<br>Goes Here<br>&nbsp;<br>190px x 380px}}}
 
|}
 
|}
  
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|+ style="background:#dce7ed; color:#000000"|'''Characteristics'''
 
|+ style="background:#dce7ed; color:#000000"|'''Characteristics'''
 
|-
 
|-
|width="70%"; align="left"| '''Rate of Fire'''
+
|width="25%%"; align="left"| 1
|width="30%"; align="right"| {{{rof|N/A}}}
+
|width="25%"; align="right"| 1
 +
|width="25%"; align="left"| 1
 +
|width="25%"; align="right"| 1
 
|-
 
|-
|width="70%"; align="left"| '''Rounds Per Shot:'''
+
|width="25%%"; align="left"| 1
|width="30%"; align="right"| {{{rndpershot|None}}}
+
|width="25%"; align="right"| 1
 +
|width="25%"; align="left"| 1
 +
|width="25%"; align="right"| 1
 
|-
 
|-
|width="70%"; align="left"| '''Damage:'''
+
|width="25%%"; align="left"| 1
|width="30%"; align="right"| {{{dam|N/A}}}
+
|width="25%"; align="right"| 1
|-
+
|width="25%"; align="left"| 1
|width="70%"; align="left"| '''Damage Type:'''
+
|width="25%"; align="right"| 1
|width="30%"; align="right"| {{{damtype|N/A}}}
 
|-
 
|width="70%"; align="left"| '''Recoil:'''
 
|width="30%"; align="right"| {{{recoil|N/A}}}
 
|}
 
{| border="0" style="background:#f5faff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
 
|+ style="background:#dce7ed; color:#000000"|'''Projectile Weapon Stats'''
 
|-
 
|width="70%"; align="left"| '''Projectile Speed'''
 
|width="30%"; align="right"| {{{procspeed|N/A}}}
 
|}
 
{| border="0" style="background:#f5faff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
 
|+ style="background:#dce7ed; color:#000000"|'''Health And Armour'''
 
|-
 
|width="70%"; align="left"| '''Bullets To Shoot'''
 
|width="30%"; align="right"| {{{healthmax|N/A}}}
 
|-
 
|width="70%"; align="left"| '''Bullet Spread:'''
 
|width="30%"; align="right"| {{{armtype|None}}}
 
|-
 
|width="70%"; align="left"| '''Pre Reload Time:'''
 
|width="30%"; align="right"| {{{armspawn|N/A}}}
 
|-
 
|width="70%"; align="left"| '''Reload Time:'''
 
|width="30%"; align="right"| {{{armmax|N/A}}}
 
|-
 
|width="70%"; align="left"| '''Post Reload Time:'''
 
|width="30%"; align="right"| {{{armtype|None}}}
 
|-
 
|width="70%"; align="left"| '''Clipsize:'''
 
|width="30%"; align="right"| {{{armspawn|N/A}}}
 
|-
 
|width="70%"; align="left"| '''Armour Maximum:'''
 
|width="30%"; align="right"| {{{armmax|N/A}}}
 
 
|}
 
|}
 
|}
 
|}
 
|}
 
|}
 
|}
 
|}

Revision as of 16:02, 9 October 2007


N/A
Weapon Portrait
Goes Here
 
190px x 380px
Characteristics
1 1 1 1
1 1 1 1
1 1 1 1