Difference between revisions of "Weapon:Pipe Launcher"

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m (Got rid of dev crap)
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* Can be remotely detonated through the use of the [[Class:Demoman|Demoman's]] special skill key.
 
* Can be remotely detonated through the use of the [[Class:Demoman|Demoman's]] special skill key.
 
* Can be used to perform a Pipe Jump.
 
* Can be used to perform a Pipe Jump.
 
Please note that the PL shares most of its traits with the GL, so we only need to work out one then copy it.
 
  
 
==Animation==
 
==Animation==

Revision as of 18:57, 29 December 2007

Content

  • 108 damage when someone is standing directly on a pipe.
    Pipe.jpg
  • Used by the Demoman.

Splash Range

  • x units

Rate of Fire

  • 1.67 shots per second

Speed of Projectile

  • 108 units per second

Ammo

Reload

  • Pipe Launcher holds six rounds (ammo and properties are shared with the Grenade Launcher)
  • Reloads at a rate of x rounds per second

Range

  • Dependant on angle / elevation etc.

Special

  • Can be remotely detonated through the use of the Demoman's special skill key.
  • Can be used to perform a Pipe Jump.

Animation

Pipe Launcher

FF Weapons
Melee Crowbar  •  Knife  •  Medkit  •  Spanner  •  Umbrella
Bullet Assault Cannon  •  Auto Rifle
Pelletgun  •  Sniper Rifle  •  Super Shotgun
Projectile Flamethrower  •  Grenade Launcher  •  Incendiary Cannon  •  Nailgun
Pipe Launcher  •  Railgun  •  RPG  •  Super Nailgun  •  Tranq
Misc Detpack  •  Dispenser  •  Sentry Gun  •  Jump Pad