Difference between revisions of "Class:Demoman"

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| slot4 = [[Weapon:Grenade_Launcher|Grenade Launcher]]
 
| slot4 = [[Weapon:Grenade_Launcher|Grenade Launcher]]
 
| slot5 = [[Weapon:Pipe_Launcher|Pipe Launcher]]
 
| slot5 = [[Weapon:Pipe_Launcher|Pipe Launcher]]
| slot6 = [[Weapon:Detpack|Detpack]]
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| slot6 = [[Buildable:Detpack|Detpack]]
 
}}
 
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| infoboxammo =
 
| infoboxammo =
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| classintro =
 
| classintro =
  
One of the more challenging classes, the Demoman is for the player who likes to pack the firepower and use the terrain of a level to his advantage. As his name implies, the Demoman excels in demolishing things. He packs the most firepower in the game with a [[Weapon:Grenade Launcher|Grenade Launcher]], [[Weapon:Pipe_Launcher|Pipe Launcher]], [[Grenade:MIRV|MIRV Grenades]], and a [[Weapon:Detpack|Detpack]]. Each of these weapons has lots of explosive power and thus the Demoman can create seemingly endless amounts of spam with them. The trade-off is the close to medium range nature of the Demoman and that the weapons themselves are a challenge to use. Instinctual aiming nature is thrown out the window because of the Demoman's arcing projectile weapons. The aspiring Demoman must learn how and where to use each of his weapons, lead his targets, and gain a deep understanding of the game's physics.  
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One of the more challenging classes, the Demoman is for the player who likes to pack the firepower and use the terrain of a level to his advantage. As his name implies, the Demoman excels in demolishing things. He packs the most firepower in the game with a [[Weapon:Grenade Launcher|Grenade Launcher]], [[Weapon:Pipe_Launcher|Pipe Launcher]], [[Grenade:MIRV|MIRV Grenades]], and a [[Buildable:Detpack|Detpack]]. Each of these weapons has lots of explosive power and thus the Demoman can create seemingly endless amounts of spam with them. The trade-off is the close to medium range nature of the Demoman and that the weapons themselves are a challenge to use. Instinctual aiming nature is thrown out the window because of the Demoman's arcing projectile weapons. The aspiring Demoman must learn how and where to use each of his weapons, lead his targets, and gain a deep understanding of the game's physics.  
  
 
The Demoman's primary weapon is his grenade launcher, which has two separate fire modes: timed detonation and remote detonation. The two types take up separate weapon slots and each has its own time and place to be used. The remote detonation pipe bombs make the Demoman an excellent area control specialist. He can completely cut off attack routes in his base and funnel the enemy offense straight into the waiting hands of the rest of his team.
 
The Demoman's primary weapon is his grenade launcher, which has two separate fire modes: timed detonation and remote detonation. The two types take up separate weapon slots and each has its own time and place to be used. The remote detonation pipe bombs make the Demoman an excellent area control specialist. He can completely cut off attack routes in his base and funnel the enemy offense straight into the waiting hands of the rest of his team.
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{{Inline_Ability|
 
{{Inline_Ability|
|name=[[Weapon:Detpack|Detpack]]
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|name=[[Buildable:Detpack|Detpack]]
 
|description=
 
|description=
 
By selecting weapon slot 6, a Demoman can lay a detpack. The detpack is an extremely powerful explosive that instantly kills anything within its blast radius. It can also destroy certain parts of levels and thus open up new pathways. The downside of a detpack is that it takes a long time to set. Scouts can disarm detpacks.
 
By selecting weapon slot 6, a Demoman can lay a detpack. The detpack is an extremely powerful explosive that instantly kills anything within its blast radius. It can also destroy certain parts of levels and thus open up new pathways. The downside of a detpack is that it takes a long time to set. Scouts can disarm detpacks.
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Detonates any deployed pipes that were laid using the [[Weapon:Pipe_Launcher|Pipe Launcher]], regardless of which weapon is currently equipped.  This command does not work if the player has just fired a fresh pipe (which glows red).
 
Detonates any deployed pipes that were laid using the [[Weapon:Pipe_Launcher|Pipe Launcher]], regardless of which weapon is currently equipped.  This command does not work if the player has just fired a fresh pipe (which glows red).
  
The Demoman can clear or destroy special obstacles using his [[Weapon:Detpack|Detpacks]], see the weapon page for details.  The Demoman can pipe jump, check out the [[Weapon:Pipe Launcher|Pipe Launcher]] page for details.
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The Demoman can clear or destroy special obstacles using his [[Buildable:Detpack|Detpacks]], see the weapon page for details.  The Demoman can pipe jump, check out the [[Weapon:Pipe Launcher|Pipe Launcher]] page for details.
 
| strategyandtips =
 
| strategyandtips =
 
====Effective Grenade Launcher Usage====
 
====Effective Grenade Launcher Usage====

Revision as of 17:12, 31 December 2007