Difference between revisions of "Weapon:Super Nailgun"
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| ability1 = This weapon has no special abilities. | | ability1 = This weapon has no special abilities. | ||
| strategyandtips = | | strategyandtips = | ||
− | This baby tears up sentry guns and players alike. When you find a sentry, stay out of it's field of view and open fire. Within a few seconds, it'll be toast. Because of it's increased power, the super nailgun can be very useful against players if you circle-strafe them. The only | + | This baby tears up sentry guns and players alike. When you find a sentry, stay out of it's field of view and open fire. Within a few seconds, it'll be toast. Because of it's increased power, the super nailgun can be very useful against players if you circle-strafe them. The only downsides are that it eats ammo like crazy and that only the Medic has it, but otherwise it's excellent. |
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[[Category:Projectile]] | [[Category:Projectile]] | ||
{{Infobox manual/Footer}} | {{Infobox manual/Footer}} |
Revision as of 20:11, 24 January 2008
A drum magazine-fed, nail-spewing weapon. Used by the Medic. DetailsThis weapon fires nails in a constant stream. There's little recoil so the nails won't go in different directions. Special AbilitiesThis weapon has no special abilities. Strategy And TipsThis baby tears up sentry guns and players alike. When you find a sentry, stay out of it's field of view and open fire. Within a few seconds, it'll be toast. Because of it's increased power, the super nailgun can be very useful against players if you circle-strafe them. The only downsides are that it eats ammo like crazy and that only the Medic has it, but otherwise it's excellent.
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