Difference between revisions of "Weapon:Spanner"

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m
m (2.0 info.)
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| rof = .4 s
 
| rof = .4 s
 
| rps = N/A
 
| rps = N/A
| damage = 18
+
| damage = 30
 
| recoil = N/A
 
| recoil = N/A
 
| projectilespeed = N/A
 
| projectilespeed = N/A

Revision as of 12:16, 12 February 2008

Spanner
Wrench.jpg
Characteristics
Rate of Fire .4 s Magazine Size N/A
Damage 30 Recoil N/A
Projectile Info
Projectile Speed N/A    
Hitscan Info
Bullets To Shoot N/A Bullet Spread N/A
Pre Reload Time N/A Reload Time N/A
Post Reload Time N/A Spintime (AC) N/A
Default Ammo N/A Max Ammo N/A
Ammo Type Cells    

A wrench that can be used to support the team in a variety of ways. Used by the Engineer.

Details

It's a melee weapon.

Special Abilities

  • The spanner can repair a teammate's Armour if you hit him with it.
  • If you hit a friendly Sentry Gun or Dispenser with your wrench, you will repair it and fill it with ammo from your reserves.
  • If you hit a sentry that isn't level 3 and you have 130 metal, you will upgrade it.

Strategy And Tips

This weapon is what gives the Engineer his support powers. As a weapon, it's a Crowbar with a new model. Don't use it as a weapon unless you get caught with your pants down, and even then you should switch to your Super Shotgun.

FF Weapons
Melee Crowbar  •  Knife  •  Medkit  •  Spanner  •  Umbrella
Bullet Assault Cannon  •  Auto Rifle
Pelletgun  •  Sniper Rifle  •  Super Shotgun
Projectile Flamethrower  •  Grenade Launcher  •  Incendiary Cannon  •  Nailgun
Pipe Launcher  •  Railgun  •  RPG  •  Super Nailgun  •  Tranq
Misc Detpack  •  Dispenser  •  Sentry Gun  •  Jump Pad