Difference between revisions of "Class:Spy"

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|name = [[Class_Ability:Disguise|Disguise]]
 
|name = [[Class_Ability:Disguise|Disguise]]
 
|description=
 
|description=
Spies can disguise themselves as any other class and team that is available on the current map. If there are two teams on the map, the disguises will be listed as either "Friendly" or "Enemy". If there are three or four teams on the map, the disguises will be listed by team color. The disguise options also reflect any class limits on the map; if Snipers are disabled on the map, then a Spy is unable to disguise as a Sniper. However, the Spy's disguises can be controlled by each map's individual LUA file, so a mapper can allow a Spy to disguise as any mix of all ten classes if s/he wishes to do so.<br><br>A Spy's disguise is removed whenever they attack with one of their weapons. (Spies are still able to prime grenades and throw them while disguised.) There is one exception to this rule (see "ID Theft" below). A Spy's currently equipped weapon is reflected in their disguise, so if a Spy disguised as an [[Class:Engineer|Engineer]] has his Knife out the disguise will show the [[Weapon:Spanner|Spanner]] out.
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Spies can disguise themselves as any other class and team that is available on the current map. If there are two teams on the map, the disguises will be listed as either "Friendly" or "Enemy". If there are three or four teams on the map, the disguises will be listed by team color. The disguise options also reflect any class limits on the map; if Snipers are disabled on the map, then a Spy is unable to disguise as a Sniper. However, the Spy's disguises can be controlled by each map's individual LUA file, so a mapper can allow a Spy to disguise as any mix of all ten classes if s/he wishes to do so.<br><br>A Spy's disguise is removed whenever they attack with one of their weapons. (Spies are still able to prime grenades and throw them while disguised.) There is one exception to this rule (see "ID Theft" below). A Spy's currently equipped weapon is reflected in their disguise. Generally, his [[Knife]] corresponds with the weapon in Slot 1, [[Tranq]] in Slot 2, [[Super Shotgun]] in Slot 3 and [[Nailgun]] in Slot 4. For example, if a Spy is disguised as a [[Solider]] and is holding the Nailgun, he will appear to be holding the [[RPG]] to others.
 
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Revision as of 12:15, 25 February 2008