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| ==Basement== | | ==Basement== |
− | The Basement can be accessed from the left side of the Front Door via a water passage. Once inside, you'll see that the "Basement" is really 2fort's basement! Abandonded after the hayday of TFC, 2fort was left to rot, until Aardvark was built on it's ruins, with the old basement integrated into the new bases. Inside the old Flag Room are newspaper clippings detailing the creation of Aardvark and a switch. If you touch it, you'll be teleported to the glass pillars in the Lift-Side Hallway. The only way to get out is by killing yourself or letting the enemy burn you to death. Just across from the entrance is the exit, which leads to the Lift-Side Hallway, past the lasers. | + | The Basement can be accessed from the left side of the Front Door via a water passage. Once inside, you'll see that the "Basement" is really 2fort's basement! Abandonded after the hayday of TFC, 2fort was left to rot, until Aardvark was built on it's ruins, with the old basement integrated into the new bases. Inside the old Flag Room are newspaper clippings detailing the creation of Aardvark and a switch. If you touch it, you'll be teleported to the glass pillars in the Lift-Side Hallway. The only way to get out is by killing yourself or letting the enemy gas you to death. Just across from the entrance is the exit, which leads to the Lift-Side Hallway, past the lasers. |
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| Attackers can use it to bypass the heavy defense that's on the ramp. Just don't touch the switch in the old flag room! | | Attackers can use it to bypass the heavy defense that's on the ramp. Just don't touch the switch in the old flag room! |
Revision as of 11:23, 6 March 2008
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Description
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Locations
Respawn
Outside
Front Door
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Generator Room
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Top Main Ramp
Respawn-side hallway
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Flag Room
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Lift-Side Hallway
Basement
The Basement can be accessed from the left side of the Front Door via a water passage. Once inside, you'll see that the "Basement" is really 2fort's basement! Abandonded after the hayday of TFC, 2fort was left to rot, until Aardvark was built on it's ruins, with the old basement integrated into the new bases. Inside the old Flag Room are newspaper clippings detailing the creation of Aardvark and a switch. If you touch it, you'll be teleported to the glass pillars in the Lift-Side Hallway. The only way to get out is by killing yourself or letting the enemy gas you to death. Just across from the entrance is the exit, which leads to the Lift-Side Hallway, past the lasers.
Attackers can use it to bypass the heavy defense that's on the ramp. Just don't touch the switch in the old flag room!
Defenders shouldn't worry about defending this area. The sentries and other defenders placed in and near the Lift-Side Hallway will take out anybody coming in via the Basement.