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| ==Yard== | | ==Yard== |
− | The gorgeous Yard connects the Red and Blue bases. The pond can be used to access both team's Water Routes. The Yard connects to the Base and the Water Route.
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− | Attackers can access the enemy's base via the front door or the water route. If there's a large amount of defenders in front of or just past the front door, the Water Route is recommended. Otherwise, they should go through the front door. Putting a [[Jump Pad]] in front of or just past the front door can be very useful for slower attackers such as the [[HWGuy]].
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− | Defenders should focus more on the Flag Room and the Base, but a Demoman or two in the Yard can make a difference. Pipe Traps should be placed in front of (or in) the front door and the defender's end of the bridge. A well-timed chain of explosions by the Demomen can take out a group of attackers at once. Even if there's just one, one Pipe Trap can critically injure an attacker coming in.
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− | Because of how large the Yard is, there's a ton of places for [[Sniper]]s to hide. The front door of the defender's base can be used, but this makes the Sniper a very easy target for enemy Snipers and passing attackers. The jungle that's to the side of the bases is a good hiding spot, as most attackers and defenders don't check it for enemies. The entrance to the Water Route is also a great sniping spot, as defenders never go through it and attackers only occasionally use it.
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| {{Image_Gallery | | {{Image_Gallery |
| | igimage1=[[Image:ff_monkey0040.gif|135px]] | | | igimage1=[[Image:ff_monkey0040.gif|135px]] |
Revision as of 09:35, 29 March 2009