Difference between revisions of "Class:Sniper"

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Line 67: Line 67:
 
* Discard: Yes
 
* Discard: Yes
  
[[Ammo:Tracer|Tracers]]
+
[[Ammo:Radio Tag|Radio Tags]]
  
 
* At spawn: 3
 
* At spawn: 3

Revision as of 10:18, 20 April 2006

Content

The sniper.

Health and Armour

  • Health maximum: 90
  • Armour type: Green
  • Armour on spawn: 0
  • Armour maximum: 50

Movement

  • Maximum speed: 300

Grenades

Weapons

Ammunition

Grenade Type 1

  • At spawn: 2
  • Maximum: 2
  • Discard: No

Grenade Type 2

  • At spawn: 0
  • Maximum: 0
  • Discard: No

Shells

  • At spawn: 60
  • Maximum: 75
  • Discard: No

Nails

  • At spawn: 50
  • Maximum: 100
  • Discard: No

Cells

  • At spawn: 0
  • Maximum: 50
  • Discard: Yes

Rockets

  • At spawn: 0
  • Maximum: 25
  • Discard: Yes

Detpacks

  • At spawn: 0
  • Maximum: 0
  • Discard: Yes

Radio Tags

  • At spawn: 3
  • Maximum: 6
  • Discard: No

Special Command

Special Abilities

  • Specific to class: Abilities
  • The Sniper can cause locational damage with certain weapons, but this is not a class-wide ability. Please check out the Sniper Rifle and Radio Tag Rifle for details.
  • The Sniper can radio tag enemies by using a specific weapon. Please check out the Radio Tag Rifle for details.