Difference between revisions of "Class:Sniper"
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* Discard: Yes | * Discard: Yes | ||
− | [[Ammo: | + | [[Ammo:Radio Tag|Radio Tags]] |
* At spawn: 3 | * At spawn: 3 |
Revision as of 10:18, 20 April 2006
Content
The sniper.
Health and Armour
- Health maximum: 90
- Armour type: Green
- Armour on spawn: 0
- Armour maximum: 50
Movement
- Maximum speed: 300
Grenades
Weapons
- Slot 1: Crowbar
- Slot 2: Sniper Rifle
- Slot 3: Auto Rifle
- Slot 4: Nailgun
- Slot 5: Radio Tag Rifle
Ammunition
Grenade Type 1
- At spawn: 2
- Maximum: 2
- Discard: No
Grenade Type 2
- At spawn: 0
- Maximum: 0
- Discard: No
- At spawn: 60
- Maximum: 75
- Discard: No
- At spawn: 50
- Maximum: 100
- Discard: No
- At spawn: 0
- Maximum: 50
- Discard: Yes
- At spawn: 0
- Maximum: 25
- Discard: Yes
- At spawn: 0
- Maximum: 0
- Discard: Yes
- At spawn: 3
- Maximum: 6
- Discard: No
Special Command
- Toggles the zoom level if using the Sniper Rifle or Radio Tag Rifle.
Special Abilities
- Specific to class: Abilities
- The Sniper can cause locational damage with certain weapons, but this is not a class-wide ability. Please check out the Sniper Rifle and Radio Tag Rifle for details.
- The Sniper can radio tag enemies by using a specific weapon. Please check out the Radio Tag Rifle for details.